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  Mac market  (Read 2987 times)
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Offline Bombadil

Senior Member





« Posted 2004-01-16 06:45:15 »

Are there any numbers on the Mac market for games?

There are several top-end PC games which have been ported to the Mac - how do they sell/run on the Mac? Any postmortem articles from the porting crews/studios/..  ?

Now to the Java relation of the question: a side effect of using Java for a game will be you get a Mac version for free, or at least the porting to Mac will be much simpler. If you can quote numbers you can judge it's worth the effort (of using Java) because commercial games sell so well on Mac, for example Jedi-Knights-II sold M times on Mac.

What number is M ?
Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #1 - Posted 2004-01-16 08:00:34 »

(Just FYI, >50% of my sales are now to Mac users!)

Cas Smiley

Offline Bombadil

Senior Member





« Reply #2 - Posted 2004-01-16 08:16:27 »

Thanks for that info.

Mr. Hook has been impressed too by the Mac users buying and testing his games, in an interview posted here in the thread "Brian Hook on indie games business etc" (http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=general;action=display;num=1072748701)
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Legends of Yore - The Casual Retro Roguelike
Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #3 - Posted 2004-01-16 10:43:21 »

PomPom also make about 50% of their sales to Macophiles.

Cas Smiley

Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #4 - Posted 2004-01-16 13:56:20 »

Cas,

Where are you advertising?  Does this mean that sales improved when the Mac version became available, or have PC/Linux sales dropped off and the difference is not so big?

Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #5 - Posted 2004-01-16 14:15:56 »

Have you listed here: http://guide.apple.com/submit/
?

Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #6 - Posted 2004-01-17 13:10:02 »

Yes, it's been submitted, but the Mac world is completely alien to me so who knows what has become of it... Actually right now Mac sales are completely outnumbering my PC sales (and the Linux sales were a bit of a joke to be honest - I wouldn't be bothering with Linux at all if Elias weren't doing the LWJGL bit for me).

Which reminds me... are you able to do a CVS build of the lwjgl.dylib for me in the very near future? I've got an update for AF which I can't release on Mac because I can't build the LWJGL Sad

Cas Smiley

Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #7 - Posted 2004-01-17 13:35:30 »

Quote
Which reminds me... are you able to do a CVS build of the lwjgl.dylib for me in the very near future? I've got an update for AF which I can't release on Mac because I can't build the LWJGL Sad

Cas Smiley

I have been fighting with SourceForge CVS... my attempts to check out hang forever.

Offline princec

JGO Kernel


Medals: 343
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #8 - Posted 2004-01-17 14:06:30 »

Give me an email address to send a zip to then.

Cas Smiley

Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #9 - Posted 2004-01-18 03:15:32 »

scott dot palmer at 2connected dot org

Games published by our own members! Check 'em out!
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Offline sillysoft

Junior Member


Projects: 1


Waaaaaaaaaaaah!


« Reply #10 - Posted 2004-08-05 20:24:47 »

The main places for macintosh distribution are:

Apple's download site (linked above)
http://versiontracker.com
http://macupdate.com
http://macnn.com
http://maccentral.com

There are more than that, but those are the biggest ones.

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