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Offline trollwarrior1
« Reply #30 - Posted 2014-01-12 11:27:38 »

Thread is basically what it looks like. It is like a train track. You can say that train is where you program is currently at and that train track is your code. The track can split into 2 and the train splits also. You get 2 tracks and 2 trains instead of one. Thread.join doesn't really do anything. When you exit your program everything is cleaned up for you.
Offline Marc43

Senior Newbie





« Reply #31 - Posted 2014-01-12 11:33:31 »

I know what you're saying, but i don't know what Thread does! D:

Not a native English speaker
Thanks Mr.Slyth2727
(xD)
Offline trollwarrior1
« Reply #32 - Posted 2014-01-12 11:35:33 »

Do you have skype maybe? This is turning into short conversation instead of forum posts. Skype would be faster and all that.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Marc43

Senior Newbie





« Reply #33 - Posted 2014-01-12 11:38:01 »

Skype:marc4326

Not a native English speaker
Thanks Mr.Slyth2727
(xD)
Offline Troubleshoots

JGO Knight


Medals: 36
Exp: 7-9 months


Damn maths.


« Reply #34 - Posted 2014-01-12 11:41:47 »

Read the page on concurrency that I posted a link to. A thread exists within a process on the CPU.

Quote
Threads are sometimes called lightweight processes. Both processes and threads provide an execution environment, but creating a new thread requires fewer resources than creating a new process.

Threads exist within a process — every process has at least one. Threads share the process's resources, including memory and open files. This makes for efficient, but potentially problematic, communication.

Multithreaded execution is an essential feature of the Java platform. Every application has at least one thread — or several, if you count "system" threads that do things like memory management and signal handling. But from the application programmer's point of view, you start with just one thread, called the main thread. This thread has the ability to create additional threads, as we'll demonstrate in the next section.

Also here's another good resource on threads. Learn to start to do your own research before posting a question on a forum.

Why are all OpenGL tutorials written in Brainf**k?
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