I don't mean to sound ungrateful or anything, but I just spent the last couple of hours scouring this board in search of double-buffering info...my head is swimming now.
There seems to be so much info out there, and everyone seems to have a different way of doing it. So here's just a few more questions:
1) What's better for making games? Jpanel? Panel? Canvas? Something else?
2) What's the best way to implement buffering in that method? BufferStrategy? Is there a good tutorial on this somewhere?
3) I seem to keep running into old information pertaining to older releases of Java. Is there a good place to get recent recommendations on game coding in Java?
4) I'm REALLY confused on the 3D front...Sun seems to be coding apps in 3D (like their new 3D desktop they recently showed off), but I've heard they dropped Java3D. So what are they officially using? Is something going to be built into Java 1.5?
I'm really sorry for the newbie issues here. I'm incredibly interested in the cross-platform capabilities of Java, and so I'm trying to learn it...there's just so many API's and methods to learn that I'm starting to fall apart at the cerebral cortex.