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  [LibGDX] Loading files from host/server  (Read 1153 times)
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Offline Hercooles

Senior Newbie





« Posted 2013-12-30 22:36:00 »

Hello all!

I am going to write my first Java game with LibGDX and want to store my level data (image and audio files) on an external server. What is a good way to store, retrieve and reference the files across the internet?

I have access to a MongoDB database, but the files may also be stores outside. Network data exchange is made with BSON.

Any ideas? I've also tried to ask google, but without success - maybe the wrong keywords.

Thanks in advance!
Offline Phibedy

Senior Devvie


Medals: 9



« Reply #1 - Posted 2013-12-30 23:09:48 »

You could write some php stuff for it (send request to server -> download files), never directly access db within apps.
In my case I used ordinary server on my server to download the files directly, using URL and DataInputStream.
You may have a look at: http://www.coderzheaven.com/2012/05/07/download-file-remote-site-android-simple-method-3/
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