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  [Solved! - Ignore] Triangle and I... not friends  (Read 522 times)
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Offline noodleBowl

Senior Newbie

« Posted 2013-12-26 17:19:12 »

Nevermind! My shader program was broken I was setting GL_Position.x to 1 when it should have been using GL_Position.w

I got the triangle to appear on screen Cheesy
BUT it only appears when I do not use the Shader Program Sad

Did I miss something in my Render Method or Shader set up?

I'm trying to display a simple triangle in openGL using a vertex/fragment shader. but I can get anything to appear on the screen Sad

Can someone tell me where I went horribly wrong

I should probably mention, my shaders compile just fine (No errors on compiling or linking)
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