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  glScissor() does nothing.  (Read 621 times)
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Offline KudoDEV

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« Posted 2013-12-21 16:52:51 »

I started working on a library for my game based off of mattdesl's wiki, and I can't get glScissor to work.

As the title states this code does nothing for me.

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        glScissor(100, 100, 100, 100);
        glEnable(GL_SCISSOR_TEST);
        render to spritebatch
        glDisable(GL_SCISSOR_TEST);

Offline KudoDEV

JGO Ninja


Medals: 79
Exp: 6 years


Game Dev Hobbyist


« Reply #1 - Posted 2013-12-21 16:53:46 »

Wow, nevermind I just got it. You have to flush before disabling scissor_test

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