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  Installer Difficulty  (Read 2170 times)
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Offline loopywolf

Junior Newbie

« Posted 2013-12-16 20:30:55 »

The past few years I have been working on a 2D game in OpenGL. 

The problem I'm having is that I cannot seem to find a way to deliver the code I've made for anyone else to see.

I used to be able to:  I would package the Java into a JAR and provide the appropriate libraries (OpenGL, OpenAL.)

Now I see an error which says that the OpenAL DLL library that goes iwth joal.jar does not work on a 64-bit system.   Googling shows that OpenAL is no longer being supported.

This is very discouraging, as it would mean I'd have to do an entire re-write, but is this true?  Other games use OpenAL and they run on 64 bit systems, don't they?

It's either a problem in how I'm packaging/installing my code, or OpenAL really is no longer supported, or maybe something else?

Any help is appreciated
Online Opiop
« Reply #1 - Posted 2013-12-16 21:16:52 »

I wrote a small OpenAL sound library this morning for my Ludum Dare entry and it works fine, except for the fact that two of my songs wouldn't play. But I have a 64 bit system and it seems to work fine.
Offline loopywolf

Junior Newbie

« Reply #2 - Posted 2013-12-16 21:44:36 »

May I ask where you got your OpenAL jar and DLL? I could try yours
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Online Opiop
« Reply #3 - Posted 2013-12-16 21:59:31 »

It comes packaged with LWJGL, are you not using LWJGL?
Offline loopywolf

Junior Newbie

« Reply #4 - Posted 2013-12-17 01:01:47 »

*shakes head* nope, just OpenGL (JOGL) and OpenAL - maybe I should
Online Opiop
« Reply #5 - Posted 2013-12-17 02:28:18 »

Ah, sorry, I've never dealth with those libraries specifically, so I couldn't tell you! Although I can tell you LWJGL is really nice Wink
Offline loopywolf

Junior Newbie

« Reply #6 - Posted 2013-12-17 02:33:29 »

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