Hi !
Featured games (84)
games approved by the League of Dukes
Games in Showcase (602)
Games in Android Showcase (171)
games submitted by our members
Games in WIP (649)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  LWJGL 2.9.1  (Read 1536 times)
0 Members and 1 Guest are viewing this topic.
Offline Matzon

JGO Knight

Medals: 19
Projects: 1

I'm gonna wring your pants!

« Posted 2013-12-02 21:01:17 »

The LWJGL team is proud to present the latest release of LWJGL: 2.9.1

LWJGL 2.9.1

  • Add: HiDPI mode for OS X
  • Add: Support for the OS X 10.7+ fullscreen mode API
  • Fix: CALayer/Display.setParent() initial position bug
  • Fix: Command + Tab caused the command key to become stuck
  • Fix: Autoresize CALayer bug

  • Add: Implement 8 bit Icon transparency support on Linux, now using the modern _NET_WM_ICON

  • Add: OpenGL 4.4
  • Add: Support for PointerBuffer parameters to OpenGL
  • Add: KHR_mipmap_image, KHR_mipmap_image_writes, KHR_srgb_image_writes, KHR_subgroups

  • Fix: Fix the LWJGL AppletLoader so that it works on Java 7u45

  • Add: Event api (Buffered)
  • Fix: Missing key up events when both shift keys are pressed at the same time
  • Fix: Keyboard key codes to return Unicode characters instead of ASCII characters


Remember to donate Wink

Notice: We'd like to remind people to include the copyright, conditions and disclaimer statement for LWJGL in their products, as required by the license. Though we are not about to claim foul in any way, it would be nice to see a link back to in the credits or documentation at the very minimum.

Offline jmguillemette
« Reply #1 - Posted 2013-12-02 21:06:46 »

Hurray <-- using a mac to code on..

-=Like a post.. give the author a medal!=-
Offline kappa
« League of Dukes »

JGO Kernel

Medals: 88
Projects: 15


« Reply #2 - Posted 2013-12-02 21:28:42 »

Hurray <-- using a mac to code on..
Yup OS X got a lot of tiny fixes and support for some nice new features.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline princec

« JGO Spiffy Duke »

Medals: 555
Projects: 3
Exp: 16 years

Eh? Who? What? ... Me?

« Reply #3 - Posted 2013-12-03 09:21:07 »

Many thanks everyone Smiley Now I've got to rebuild and upload everything again - bah!

Cas Smiley

Offline Varkas
« Reply #4 - Posted 2013-12-11 15:22:04 »

Works fine, thanks Smiley

if (error) throw new Brick(); // Blog (german):
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Jesse (14 views)
2015-07-29 04:35:27

Riven (36 views)
2015-07-27 16:38:00

Riven (18 views)
2015-07-27 15:35:20

Riven (21 views)
2015-07-27 12:26:13

Riven (12 views)
2015-07-27 12:23:39

BurntPizza (30 views)
2015-07-25 00:14:37

BurntPizza (41 views)
2015-07-24 22:06:39

BurntPizza (24 views)
2015-07-24 06:06:53

NoxInc (29 views)
2015-07-22 22:16:53

NoxInc (18 views)
2015-07-22 22:13:39
List of Learning Resources
by gouessej
2015-07-09 11:29:36

How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30

Intersection Methods
by Roquen
2015-05-29 08:19:33

List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!