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  Fetriz  (Read 3152 times)
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Offline ags1

JGO Knight


Medals: 29
Projects: 2
Exp: 5 years


Make code not war!


« Reply #30 - Posted 2013-12-10 23:13:49 »

If you post the shader maybe we can figure out what is wrong.

Offline Simn
« Reply #31 - Posted 2013-12-11 15:47:30 »

The shaders are included in the download (res/shaders/). The view.vert/view.frag is for the GUI and world.vert/world.frag is for everything else.

- Simn
Offline AndreABG

Junior Newbie





« Reply #32 - Posted 2014-01-13 10:28:47 »

it runs perfectly fine for me (WinXP)

realy nice work, though it lacks out all drawing (like a grid computing application for gpu)
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Offline Simn
« Reply #33 - Posted 2014-01-13 12:24:01 »

Cool!

Could you specify a bit more what you mean?

- Simn
Offline AndreABG

Junior Newbie





« Reply #34 - Posted 2014-01-13 18:45:32 »

erm sorry, I think I spelled it wrong - everything starts to lag, a bit at least, e.g. scroling down in firefox on a webpage. I encountered this problem before with applications like Collatz (http://boinc.thesonntags.com/collatz/), ATI GPU


I think you need to limit the framerate or release the GPU (like the Thread.sleep in your game loop, just for GPU) - I dont realy have a clue about OpenGL
Offline Simn
« Reply #35 - Posted 2014-01-14 10:32:05 »

The frame rate is capped to 60 FPS, so I don't really understand why it's happening.  Undecided

- Simn
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