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  [LibGDX] ScrollPane dynamic fill doesn't work  (Read 312 times)
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Offline grevius
« Posted 2013-11-28 11:37:48 »

hi to all, i spent 2 days to try to fill a scrollpane with data that i get from internet, but i always have an error and all crash!
The code tha i use is :
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HttpResponseListener listener = new HttpResponseListener() {
             
             @SuppressWarnings("unchecked")
             @Override
             public void handleHttpResponse(HttpResponse httpResponse) {
                container.clearChildren();
               
                Json carica = new Json();
                utenti = (Array<Utente>)carica.fromJson(Object.class, httpResponse.getResultAsString());
               
                for (Utente user : utenti) {
                   container.row();
                   
                   container.add(new Label(user.username, skin)).uniform();
                   
                   if(!user.privato)
                      container.add(new TextButton("View", skin)).width(unit_x).height(unit_y*.5f).padLeft(unit_x*.2f);
                }
              }
                 
             @Override
             public void failed(Throwable t) {
                if(t.getMessage() != null) {
                    container.row();
                    container.add(new Label(t.getMessage(), skin)).uniform();
                    MyLittleCompany.Debug(t.getMessage());
                }
             }
         };
   
          Gdx.net.sendHttpRequest(httpPost, listener);


where httpPost is the HttpRequest that i use to get data from my php page.

sometimes it works, but the table is not set correctly, other times is all ok, but for most of try i get this error:
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11-28 08:35:00.518: E/AndroidRuntime(15646): FATAL EXCEPTION: GLThread 924
11-28 08:35:00.518: E/AndroidRuntime(15646): java.lang.ArrayIndexOutOfBoundsException: length=2; index=2
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.esotericsoftware.tablelayout.BaseTableLayout.layout(BaseTableLayout.java:745)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.TableLayout.layout(TableLayout.java:51)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.Table.layout(Table.java:261)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup.validate(WidgetGroup.java:106)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.ScrollPane.layout(ScrollPane.java:512)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup.validate(WidgetGroup.java:106)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.TableLayout.layout(TableLayout.java:81)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.Table.layout(Table.java:261)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup.validate(WidgetGroup.java:106)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.ui.Table.draw(Table.java:79)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:111)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.Group.draw(Group.java:56)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.scenes.scene2d.Stage.draw(Stage.java:183)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.grevius.games.Screens.OnlineData.render(OnlineData.java:58)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.Game.render(Game.java:46)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.grevius.games.mylittlecompany.MyLittleCompany.render(MyLittleCompany.java:58)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:499)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1513)
11-28 08:35:00.518: E/AndroidRuntime(15646):    at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1267)


The problem i think is in there line: java.lang.ArrayIndexOutOfBoundsException: length=2; index=2 where sometine i get value of 4, 7, 2, 10 and other number.

How can i resolve it? i'm desperated  Cry
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