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  Lifeform - A game of genetic and mechanical evolution  (Read 6460 times)
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Offline viveleroi

Senior Newbie

« Posted 2013-11-21 22:40:39 »

I've been developing my first-ever game. It's getting to a point where it's playable and I need to start gathering feedback and bug reports. I'll soon be launching a kickstarter to hopefully fund an iOS version (and maybe additional pc/mac development).

Lifeform is a game about genetic and mechanical evolution. You evolve a 2d creature by reproducing with other creatures. The abilities you gain are determined by genetics. In addition, you can gather items and construct mechanical upgrades to supplement you genetics.

Watch a basic introduction on YouTube


Download launcher:



Note: Mac users, if Gatekeeper complains about an untrusted file, you'll need to temporarily disable Gatekeeper ( We'll be properly including our developer certificate before our big launch.

This launcher will download the latest version of the demo (and any updates we release) automatically, so this should be the only download required.

I'm still working on adding wiki content so please be patient while I get recipes and other content finished.

I appreciate all feedback and critique. Please keep in mind that it's my first game and the goal with this demo was to allow someone to play for 15 minutes or more.

Offline OrelBitton

Junior Newbie

« Reply #1 - Posted 2013-11-22 11:51:33 »

This game looks amazing! I really like it for some reason, seems interesting. good luck Smiley
Offline princec

« JGO Spiffy Duke »

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« Reply #2 - Posted 2013-11-22 13:00:58 »

Really solid mechanic behind it. I like the concept. No time to play it but the video was a really good explanation.

Cas Smiley

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Offline Opiop
« Reply #3 - Posted 2013-11-22 21:28:00 »

Don't just develop it for iOS, do an Android version too Cheesy I can happily say I don't own a single Apple product, Android is just so much more free and I thoroughly enjoy my GS3 over my old iPhone 4!
Offline Drenius
« Reply #4 - Posted 2013-11-22 23:53:11 »

Very nice concept!
But the existence of the non genetic part (the crafting) is a little bit confusing because youre just a single cell...
It would be nice if the npc's would have looks that show their attributes in a later version.
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