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  Achieve 2D in 3D Fez effect  (Read 2959 times)
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Offline Simn
« Posted 2013-11-15 22:07:18 »

Hello everyone!

I really admire the 2D in a 3D world effect that Fez has. But I've got no idea on how I could implement something like it. Any ideas?

- Simn
Offline Voidbytes

Innocent Bystander

A guy who likes to make games

« Reply #1 - Posted 2013-11-15 22:14:32 »

I would imagine its just an orthographic camera with a 3D Plane world.
Right now I'd say it just switches between fixed rotations with a regular Perspective camera, and has the character drawn separately.

I like to make games that are fun.
Offline Simn
« Reply #2 - Posted 2013-11-15 22:38:32 »

So you just think that it's a plain orthographic camera that they switch with a perspective camera when they rotate?

- Simn
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Offline Opiop
« Reply #3 - Posted 2013-11-15 23:06:49 »

I imagine that its a perspective camera, just with 2d sprites drawn and 3D tiles, and the camera locked to iterations of 90 degrees.
Offline Simn
« Reply #4 - Posted 2013-11-18 22:01:05 »

Got it working quite nice now. Smiley I just sat it up with a perspective camera and a world that rotates with intervals on 90 degrees from an arbitrary point.

- Simn
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