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  Ip address as primary key for mobile game  (Read 1058 times)
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Offline Tinhorn

Senior Member


Medals: 1
Projects: 3



« Posted 2013-11-04 14:10:34 »

Is it a good idea to make the ip address the key for my clientmap. Right now i have an UUID for the key. Can i use the ip address? Can an ip address change since the player is mobile. I know total noob at this Tongue

Any help is appreciated

Offline Mac70
« Reply #1 - Posted 2013-11-04 14:14:51 »

Internet in mobile phones usually have shared IP, so I would not rely on it. Smiley

Check out my Devblog! Smiley
Offline Tinhorn

Senior Member


Medals: 1
Projects: 3



« Reply #2 - Posted 2013-11-04 14:17:47 »

Thanks very much. I just looked up this link http://trac.bookofhook.com/bookofhook/trac.cgi/wiki/Quake3Networking at the NAT paragraph

So i do need a UUID.
Thanks Mac70  Smiley

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Offline jonjava
« Reply #3 - Posted 2013-11-04 16:33:11 »

Use the MAC address, it's unique to the Device.

It's not particularly secure or anything but works fine.

Offline Cero
« Reply #4 - Posted 2013-11-04 18:31:41 »

yeah +1 on mac address

Offline Tinhorn

Senior Member


Medals: 1
Projects: 3



« Reply #5 - Posted 2013-11-05 13:06:34 »

Thank you guys.
I really appreciate this

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