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  [Solved] Using ArrayList<> adding and removing objects  (Read 1628 times)
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Offline _Scyth_

Junior Duke





« Reply #30 - Posted 2013-10-23 18:13:34 »

That doesn't appear to work either, I am receiving the same problem.
Offline _Scyth_

Junior Duke





« Reply #31 - Posted 2013-10-23 18:37:04 »

If i try and reuse the rockets, everything is good, up until i get a different error. TooManyThreads. How exactly did i manage to get this o.O? How do I go about approaching it? I google it and it doesnt help me much, just some people posting on forums asking how many threads is too many
Offline opiop65

JGO Kernel


Medals: 156
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JumpButton Studios


« Reply #32 - Posted 2013-10-23 18:38:36 »

Well, do you put your rocket objects on seperate threads?

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Offline _Scyth_

Junior Duke





« Reply #33 - Posted 2013-10-23 18:40:49 »

No, all my rockets are on the one thread, and that thread is basically the game loop
Offline _Scyth_

Junior Duke





« Reply #34 - Posted 2013-10-23 18:43:51 »

Doesnt matter. I dungoofed. I was initalising a timer that wasnt being used
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