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  Libgdx - Use Tiled or http://tide.codeplex.com/ ?  (Read 931 times)
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Offline Andre Lopes
« Posted 2013-10-21 15:37:55 »

Hi Guys, in my actual game im using Tiled and TMX

But i was checking this tide, and hmm, i saw this :

http://tide.codeplex.com/
1  
2  
Automatic tile transitioning (autotiles)
Animated tiles


Which one is Better?
Offline Dxu1994
« Reply #1 - Posted 2013-10-21 15:39:26 »

use whichever one suits your game better.

Offline Andre Lopes
« Reply #2 - Posted 2013-10-21 15:43:07 »

use whichever one suits your game better.

But it seems that tide have more things like those automatic tile-change , i was wondering if i could create like a  cataract without coding in java Smiley
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Offline SHC
« Reply #3 - Posted 2013-10-21 16:36:12 »

I'd stick with Tiled since LibGdx supports tmx format out of the box.

Offline Jimmt
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« Reply #4 - Posted 2013-10-21 16:54:04 »

LibGDX supports Tide maps, too Smiley
Offline wookoouk

Senior Newbie





« Reply #5 - Posted 2013-10-21 20:12:16 »

Having played with both I have found tide support in libGDX to lack some features and the tide editor. Unless I am mistaken, tide editor only seems to run on windows.
Offline opiop65

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« Reply #6 - Posted 2013-10-21 20:15:31 »

https://c.getsatisfaction.com/tibbo/topics/tide_on_linux
In theory, you could run it under Linux on WINE. And if OSX has an equivalent of WINE, then use it!

Offline wookoouk

Senior Newbie





« Reply #7 - Posted 2013-10-21 20:19:06 »

Of corse you could so that with most things, but it is nice to work with native tools.
Offline Andre Lopes
« Reply #8 - Posted 2013-10-22 01:50:29 »

LibGDX supports Tide maps, too Smiley

Hmm... Now im unsure if i keep with tmx or i go with TIDE .....

Offline SHC
« Reply #9 - Posted 2013-10-22 13:36:52 »

And if OSX has an equivalent of WINE, then use it!

There is WineBottler. I'm playing tomb raider on osx with it.

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Offline nexsoftware

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« Reply #10 - Posted 2013-10-22 13:57:50 »

The only Tide-specific feature supported out of the box in libgdx is animated tiles. I like Tide myself (and that's why I added it to libgdx) but you'll probably have a better time with Tiled. You can use dermetfan's libgdx-utils to get animated tiles from a tmx map, among other things.
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