Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (578)
games submitted by our members
Games in WIP (498)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Super-concurrent Spaceships Demo  (Read 469 times)
0 Members and 1 Guest are viewing this topic.
Offline pron

Junior Member


Medals: 4



« Posted 2013-10-17 09:34:13 »

<a href="http://www.youtube.com/v/E46eIVwQK2Q?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/E46eIVwQK2Q?version=3&amp;hl=en_US&amp;start=</a>

This demo simulates a space battle using actors an a spatial database. It is by no means optimized for performance, and the implementation is naive: for example, rather than do a single spatial join, each spaceship issues a query to find other spaceships in its surroundings. Still, we get very good scalability.

Read about it here.
Pages: [1]
  ignore  |  Print  
 
 

 
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!