Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (516)
Games in Android Showcase (123)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Super-concurrent Spaceships Demo  (Read 636 times)
0 Members and 1 Guest are viewing this topic.
Offline pron

Junior Duke


Medals: 4



« Posted 2013-10-17 07:34:13 »

<a href="http://www.youtube.com/v/E46eIVwQK2Q?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/E46eIVwQK2Q?version=3&amp;hl=en_US&amp;start=</a>

This demo simulates a space battle using actors an a spatial database. It is by no means optimized for performance, and the implementation is naive: for example, rather than do a single spatial join, each spaceship issues a query to find other spaceships in its surroundings. Still, we get very good scalability.

Read about it here.
Pages: [1]
  ignore  |  Print  
 
 

 
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!