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  sound effects on different events in Phys2d  (Read 422 times)
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Offline Digital.Optiplex

Senior Newbie





« Posted 2013-10-16 03:02:01 »

Hi,

I'm new to game programming. Currently I'm working on Phys2d to make some physics related simulations. i.e. two Balls colliding, object moving on surface with certain friction etc etc.

Now I want to add some sound effects in it. it plays collision sound when two balls collide with eachother.
I don't know how to do that. Could anyone pls guide me to accomplish this.

Thanks in advance.
Offline opiop65

JGO Kernel


Medals: 154
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JumpButton Studios


« Reply #1 - Posted 2013-10-16 03:55:07 »

Are you using LWJGL? Or Java2D? Have you actually tried searching the forums for a sound library? There are plenty of threads here dealing with exactly what you want.

Offline Digital.Optiplex

Senior Newbie





« Reply #2 - Posted 2013-10-16 05:20:47 »

I'm using Java2d for rendering where as for physics library I'm using Phys2d.
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Offline philfrei
« Reply #3 - Posted 2013-10-16 09:22:12 »

Since you are just getting into it for the first time, maybe using a Clip makes the most sense.
http://docs.oracle.com/javase/tutorial/sound/playing.html

If you are willing to use a library, TinySound is probably the best choice for starters.
https://github.com/finnkuusisto/TinySound

I did a search on "java sound clip tutorial"
This one looks reasonable (uses the native javax.sound.sampled library):
http://www3.ntu.edu.sg/home/ehchua/programming/java/J8c_PlayingSound.html

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