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  tree algorithm  (Read 1103 times)
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Offline ProtectedZone
« Posted 2013-10-11 19:47:46 »

Hello
I want to present my new tree algorithm. Actually I programmed it for a little game.

Here you can have a look:
www.protectedzone.de

protectedzone.de
Offline Simn
« Reply #1 - Posted 2013-10-11 22:02:51 »

Could I ask you what you used to render the text?  Tongue

- Simn
Offline ProtectedZone
« Reply #2 - Posted 2013-10-12 09:42:36 »

I just use g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

protectedzone.de
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Offline Simn
« Reply #3 - Posted 2013-10-12 09:52:57 »

Oh, thought you used LWJGL.  Tongue Nice work by the way!

- Simn
Offline ProtectedZone
« Reply #4 - Posted 2013-10-12 16:37:44 »

Ok. Thank you Smiley

protectedzone.de
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