Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (541)
Games in Android Showcase (133)
games submitted by our members
Games in WIP (603)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  jME Subscription Issue, and Introduction  (Read 382 times)
0 Members and 1 Guest are viewing this topic.
Offline Savant

Junior Newbie





« Posted 2013-10-10 15:28:27 »

Hello everyone! I've been following the boards for a short while now and have just finished registering, so thought I'd introduce myself. I'll even throw a question in here so that you have something to say other than "hi" or "welcome"! I'm currently in the middle of my second run through college, this time taking computer science and mathematics through a rather reputable correspondence school. I'm building games to practice my skills while I'm going through the coursework, and while I haven't actually finished building one yet, I'm getting some excellent traction in my current project. This is why I've registered here - I'm hoping that being part of a lively dev community will help me keep momentum going to the point where I can actually publish. So, thank you in advance!

I currently have three game ideas on the development table, but two of them have been shelved for the most part: One is a sandboxey space game with a very sophisticated social interaction model, and the other is a CCG-style game which I'm still hashing out the rules for. They're tabled at the moment, though, in favour of a mapless strategy game! Working title of the game is Epimetheus, and it's about guiding a small, isolated city on a war-torn planet towards one of several end-state goals. Features include a combat and diplomacy model that allows for piracy, skirmishing, spying, alliances, trade, and sieges; a detailed tech tree that diversifies outwards to new play styles instead of simply powering-up existing playstyles; and a cast of around fifty unique characters that can undergo all manner of quests and stories. It's currently being developed as a single player, though I'm keeping developmental room open to allow for a MMORTS-style multiplayer. Might put a Total-War style strategic map in, if I can get sufficient traction, but at present it's mapless, with all distances abstracted.

With this in mind, I'll ask my question. I was originally going to go with jME for instantiation, but ran into a major hurdle - I subscribed to their forums, but my password is invalid! Even after resetting the password and trying numerous times, I'm unable to actually log in. The jME "contact us" page doesn't seem to actually contact anyone, either, as I've never gotten a reply. Does anyone know how I can get ahold of someone over there in order to get my application approved, or should I forget about jME for the moment and go with something else? Opinions?

In any case, thanks for having me, and I look forward to reading about everyones' continuing development stories!
Offline zngga
« Reply #1 - Posted 2013-10-10 17:50:12 »

I don't think I am knowledgeable enough to answer your question effectively, but welcome to the forums!  persecutioncomplex

My code never has bugs... it just develops unexpected features!
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Mr.CodeIt (24 views)
2014-12-23 03:34:11

rwatson462 (55 views)
2014-12-15 09:26:44

Mr.CodeIt (46 views)
2014-12-14 19:50:38

BurntPizza (91 views)
2014-12-09 22:41:13

BurntPizza (113 views)
2014-12-08 04:46:31

JscottyBieshaar (83 views)
2014-12-05 12:39:02

SHC (92 views)
2014-12-03 16:27:13

CopyableCougar4 (102 views)
2014-11-29 21:32:03

toopeicgaming1999 (161 views)
2014-11-26 15:22:04

toopeicgaming1999 (164 views)
2014-11-26 15:20:36
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!