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  Drone Invaders  (Read 6065 times)
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Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Posted 2013-10-09 23:26:35 »

Update: Since the first screenshot is used to feature the game, here's a nice one:




You can read about my progress so far on my blog, I'm writing a new post update each day since the start:

http://bigosaur.com/blog/

P.S. The name Star Dust is just a working title until I find something better

Milan Babuskov
bigosaur.com
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #1 - Posted 2013-10-10 17:46:42 »

I made a boss level:



And here's a jar file you can run:

http://bigosaur.com/blog/stardust.jar

More details in my blog post:

http://bigosaur.com/blog/12-more-aliens

Tell me if you like it. Thanks.


Milan Babuskov
bigosaur.com
Offline ShuKen

Junior Member


Medals: 4



« Reply #2 - Posted 2013-10-10 19:46:20 »

Very nice! I like the style.

But the boss never came! After a few waves nothing more happened.
Games published by our own members! Check 'em out!
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Offline kingroka123

JGO Knight


Medals: 27
Projects: 5
Exp: 1 year


Gamer's Helmet


« Reply #3 - Posted 2013-10-10 21:04:19 »

Very nice! I like the style.

But the boss never came! After a few waves nothing more happened.
same problem, after wave ten, everything stopped. Loved it while it lasted though  Grin

Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #4 - Posted 2013-10-11 01:31:22 »

Thanks for the feedback guys. I appreciate it.  Smiley

Looks like I need to do some bugfixing.  Wink I'll post another jar when I get everything working properly.

Milan Babuskov
bigosaur.com
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #5 - Posted 2013-10-11 11:51:23 »

I just realized there are other games named Star Dust, so I'm renaming it. I searched for Drone Invaders, and it looks like it's not used by anyone.



I'm fixing bugs and adding some features now (screenshot below), and I'll post a new .jar file this weekend. Stay tuned... Smiley



BTW, do you prefer .jar or Android .apk?

Milan Babuskov
bigosaur.com
Offline opiop65

JGO Kernel


Medals: 153
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #6 - Posted 2013-10-11 12:54:52 »

What do you mean prefer? APK files cant run(at least natively) on windows and Jar files cant run on Android without some hacking. You cant mix and match the two, just release both.

Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #7 - Posted 2013-10-11 17:33:43 »

What do you mean prefer? APK files cant run(at least natively) on windows and Jar files cant run on Android without some hacking. You cant mix and match the two, just release both.

You're right. I'll send both. Thanks.

Milan Babuskov
bigosaur.com
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #8 - Posted 2013-10-12 13:21:28 »

I made a lot of progress in the past 24 hours. Here's a new boss:



And you can raise shields to protect yourself from drones:



I need to fix some serious bugs though, and then I'll upload a playable version. Most probably tomorrow.

Milan Babuskov
bigosaur.com
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #9 - Posted 2013-10-13 21:34:03 »

Here's an update. I completed graphics for basic alien types. It's black&white here, but I color those differently in the game:



Also created some new bosses:



You can try it:

http://bigosaur.com/blog/droneinvaders.jar

None of the options in the main menu work, so don't bother to try. Just click in the middle of the screen to play. All the levels are playable and there are new bosses each 10 levels. Most of the powerups (triple shot, auto-reload, etc.) work. You cannot die, so it's nice for testing Wink

To raise the shield, click the shield icon in top-left corner. To detonate the atomic bomb, click the icon in top-right corner. This icon only shows up when you have bombs.

Milan Babuskov
bigosaur.com
Games published by our own members! Check 'em out!
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Offline ShuKen

Junior Member


Medals: 4



« Reply #10 - Posted 2013-10-13 22:34:00 »

Very very nice! Worked perfectly! You should definitely put this on google play, dude.
Very nice work.

Btw, on desktop you probably should set to false the resize option. I changed accidentally a few times the window size with the mouse lol
Offline kingroka123

JGO Knight


Medals: 27
Projects: 5
Exp: 1 year


Gamer's Helmet


« Reply #11 - Posted 2013-10-13 23:23:58 »

I love it, I want this game on Android, ios, and windows devices right now  Grin
 

Offline gouessej
« Reply #12 - Posted 2013-10-14 00:35:58 »

Nice game. Do you plan to add any sound effects, for example when an enemy dies? I just hear a background music.

Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #13 - Posted 2013-10-14 16:00:25 »

Nice game. Do you plan to add some sound effects, for example when an enemy dies? I just hear a background music.

Yes! Coming soon Smiley

Since this is part of LudumDare October challenge, it has to be finished and released by the end of October. My estimate is that I'll complete everything in the next 7-10 days.

I'm currently working on the in-game Shop, with options to buy powerups:


Milan Babuskov
bigosaur.com
Offline SHC
« Reply #14 - Posted 2013-10-14 17:39:16 »

It looks nice! One thing to say, it will be nice to add different prices for different items in the shop. Nice graphics too.

Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #15 - Posted 2013-10-14 18:10:37 »

It looks nice! One thing to say, it will be nice to add different prices for different items in the shop. Nice graphics too.

Thanks.

The idea is that you can upgrade each of the items multiple times. First upgrade is 2000, next one 5000, etc. Everything is at level 1 on this screenshot. I guess I need to add some kind of indicator which level is it at.

Other items, that will be "expendable" (like bombs, shields, lives) would have different prices.

Milan Babuskov
bigosaur.com
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #16 - Posted 2013-10-15 14:41:18 »

Here's a first YouTube video of the game:

<a href="http://www.youtube.com/v/RUy177pvT8I?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/RUy177pvT8I?version=3&amp;hl=en_US&amp;start=</a>

If you're interested, I wrote a detailed explanation how to make a YouTube video from libGDX game on my blog.

Do you think this would be good enough video for the Play Store, or should I find some professional to make some kind of trailer?

Milan Babuskov
bigosaur.com
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #17 - Posted 2013-10-17 00:43:40 »

Here's a new video showing all the powerups. It uses a modified version of the game that gives powerups rapidly. It won't be that often in the actual gameplay:

<a href="http://www.youtube.com/v/SZ73G0n6cm4?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/SZ73G0n6cm4?version=3&amp;hl=en_US&amp;start=</a>

I also decided on the game icon. Since Android allows and even recommends irregular shapes, I'm using the Shield icon for the main game icon as well:


Milan Babuskov
bigosaur.com
Offline SHC
« Reply #18 - Posted 2013-10-17 15:17:58 »

It's very nice! Waiting to get my new Android phone, Samsung Galaxy Y.

Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #19 - Posted 2013-10-19 19:53:48 »

The game is almost done. I added missions, daily challenge:



Weekly hunt:



And now I'm left with sound effects, Google Play integration, and maybe a couple more bosses. Here are the bosses I have so far:

1. Borg: releases drones 1-by-1
2. W: releases 6 drones at a time in 2-2-2 formation
3. K: does not move. Releases two constant waves waves of drones going sideways
4. Snake: looks and moves like a snake, releases drones from its head
5. Splitter: splits into two smaller drones when hit (can be hit 4 times, resulting in 8 drones at the end)
6. Evader: teleports to a different location each time you hit it
7. Blower: grows when hit, gets smaller when it releases drones. Turns into drone at the end.
8. Invisible: gets invisible and only shows up when releasing drones
9. Windmill: rotates and releases drones, when destroyed releases a lot of spiked mines
10. Boss of the bosses: releases Borg bosses (which in turn release regular drones)
11. Catcher: releases 8 drones at a time in 3-2-3 formation
12. Twins: when one of them loses energy, the other increases. Bigger one tries to protect the other.
13. Rotator: has vunerable core and hard protective shell. You have to wait until it rotates the vunerable part downwards
14. Mega boss: the only boss that does not release drones, but goes downward itself and has loads of energy

This means that bosses do not repeat until wave 150. It's hard to get that far, but I did manage wave 178 and 199 so far, so I'd like to add unique bosses up to level 200 at least.

If you played the .jar file and have some boss ideas, please let me know.

Milan Babuskov
bigosaur.com
Offline kingroka123

JGO Knight


Medals: 27
Projects: 5
Exp: 1 year


Gamer's Helmet


« Reply #20 - Posted 2013-10-20 00:44:58 »

give me a massive space ship in which the only way to beat it would be to destroy its weapons

Offline SHC
« Reply #21 - Posted 2013-10-20 03:23:33 »

Awesome Graphics and Game Idea! Could you change the color of letters when the challenge is completed? Also I got my android phone delivered today.

Offline HeroesGraveDev

JGO Kernel


Medals: 238
Projects: 11
Exp: 2 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #22 - Posted 2013-10-20 03:32:35 »

A boss that surrounds your ship completely and fires at you from all sides?

Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #23 - Posted 2013-10-21 09:52:19 »

A boss that surrounds your ship completely and fires at you from all sides?

Not a bad idea... if there were a ship Wink

In this game you really don't get to see yourself, you are not controlling a ship, but a laser turret which is stationary, sits at the bottom of the screen. However, this "fires from all sides" does give me some ideas...

Milan Babuskov
bigosaur.com
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #24 - Posted 2013-10-21 10:10:44 »

Awesome Graphics and Game Idea! Could you change the color of letters when the challenge is completed? Also I got my android phone delivered today.

Actually, it does change. At first all letters are gray, and they turn red as you collect them:



The above image shows "L" and "A" collected, and S,E,R remaining.

P.S. I'm close to finishing the game, it should be out on Google Play tomorrow or day after that.

Milan Babuskov
bigosaur.com
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #25 - Posted 2013-10-22 19:02:40 »

The game is complete. You can get in on Google Play:



https://play.google.com/store/apps/details?id=com.bigosaur.backyardpanic

I might release a Windows/Mac/Linux version in the future if there will be any interest for that.

P.S. Hey, if you're a forum moderator and you're reading this, please move this game to the Showcase (or maybe even Featured  Grin ?) section. Thanks.

Milan Babuskov
bigosaur.com
Offline SHC
« Reply #26 - Posted 2013-10-23 03:16:19 »

The game is nice. However it would be easier if the font size is increased.


Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #27 - Posted 2013-10-23 23:18:46 »

The game is nice. However it would be easier if the font size is increased.



You have Samsung Galaxy Y, right? I read that resolution is 320x480 pixels, is that correct?

The problem is not really the font size, but the fact that game was built with minimal resolution of 480x800 pixels in mind. Anything smaller, and it does automatic shrinking using linear filter and it looks really bad. I'll try to tweak it to use something better, but it might be slower then. Does it run smoothly?

Milan Babuskov
bigosaur.com
Offline opiop65

JGO Kernel


Medals: 153
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #28 - Posted 2013-10-23 23:20:21 »

Awesome, good job finishing the game! Can you tell us how many downloads you get at the end of the challenge? I'm interested to see how a new developer does in an app market!

Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #29 - Posted 2013-10-23 23:28:48 »

Awesome, good job finishing the game! Can you tell us how many downloads you get at the end of the challenge? I'm interested to see how a new developer does in an app market!

Of course. I just started doing some marketing. There is some traffic to my site from LudumDare and from here, but I also posted this on the Hacker News:

https://news.ycombinator.com/item?id=6594521

I got a lot of feedback from there and a lot of installations.

So far, about 200 people total have installed the game and played at least once. I'll post the update with stats (and if I earn any money) in a week or so.


Milan Babuskov
bigosaur.com
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