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  LWJGL Window Issue  (Read 466 times)
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Offline DazKins
« Posted 2013-10-04 16:55:22 »

I have created an LWJGL Window using the following code:

         Display.setDisplayMode(new DisplayMode(viewport.getW(), viewport.getH()));

The issue is, I code across two monitors. When the game is maximized in one monitor and I click on another window or generally do something to make the LWJGL window lose focus, when I refocus the window, it resizes to its original size and position.

Just in case it's needed, here's my re sizing code:

      if (Display.wasResized()) {
         rescaled = true;

   private void resyncOpenGL() {
      GL11.glOrtho(0, viewport.getW(), 0, viewport.getH(), -1000.0f, 1000.0f);
      GL11.glViewport(0, 0, viewport.getW(), viewport.getH());

Note: Viewport is my own created class, it should have no effect on the actual size of the window being displayed

Thanks  Cheesy


Check out my Dev Blog:
Offline DazKins
« Reply #1 - Posted 2013-10-05 18:24:06 »

Does noone have any clues on this one?
I can post a video of the issue if you need one


Check out my Dev Blog:
Offline Mike

« JGO Spiffy Duke »

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« Reply #2 - Posted 2013-10-05 18:42:47 »

For bugs in LWJGL and inner working questions you should post it on the lwjgl forum Smiley


My current game, Minecraft meets Farmville and goes online Smiley
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