Hi !
Featured games (91)
games approved by the League of Dukes
Games in Showcase (762)
Games in Android Showcase (229)
games submitted by our members
Games in WIP (846)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Good books for 3D  (Read 2260 times)
0 Members and 1 Guest are viewing this topic.
Offline varek

Junior Newbie

And now for something - completely different...

« Posted 2004-01-08 17:02:44 »

Hello folks,

I've been lurking here for a while now.  I've found some topics that cover this, but none with a thread of it's own or in  the depth I'm looking for.

So, the question is.  What are some good book titles that cover the basics for 3D?  I am a veteran Java programmer but my 3D knowledge is limited.  I have the gems books and some AI titles as well but I'm looking for something that will give me a good grounding in 3D concepts (what's a scenegraph?) and maybe explain some of the math.

I'm particularly interested in using Xith3D, which I understand models Java3D closely so a good title for Java3D might be appropriate.

Opinions on what to get or not to get are appreciated.  Please no flamewars if your favourite title is trashed - just say why you like it.

Thanks very much!

Edit: Yes, I could have put this in the 3D thread but I feel a little more clueless than that...  Wink
Offline Jeff

JGO Coder

Got any cats?

« Reply #1 - Posted 2004-01-08 20:35:14 »

Shawn's book is due out in march Wink

Otherwise there are a great many 3D books though most may be beyond what you are asking.

First question: Do you know vector algebra?  You'll need to to understand transformation matrices...

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!
Offline Orangy Tang

JGO Kernel

Medals: 57
Projects: 11

Monkey for a head

« Reply #2 - Posted 2004-01-08 21:03:28 »

Computer Graphics, P&P is a great all round book. A little dry and math heavy, but it covers everything from the ground up starting with the very basic maths. Includes a lot of advanced stuff like lighting and shading later on as well.

Realtime Rendering is actually quite an easy read, yet covers all the funky stuff thats making it into games now and in the future, and unlike P&P actually takes into account modern graphics card hardware. Lots of great ideas for inspiration as well.

Game Engine Design is *very* maths heavy, but its all good stull. Lots of maths for intersection testing, distance checking etc. early on, and covers a good amount of scenegraph and scene representation in there as well. Curved surfaces, collision detection, terrain, the works Smiley Assumes you know the basics of 3d though.

For Java3D, the tutorials from Sun were really good I found, you can probably pick up a lot of the basics from them if you have a look.

[ - Play Growth Spurt, Rescue Squad and Snowman Village ] [ Rebirth - game resource library ]
Pages: [1]
  ignore  |  Print  

EgonOlsen (351 views)
2018-06-10 19:43:48

EgonOlsen (344 views)
2018-06-10 19:43:44

EgonOlsen (292 views)
2018-06-10 19:43:20

DesertCoockie (518 views)
2018-05-13 18:23:11

nelsongames (843 views)
2018-04-24 18:15:36

nelsongames (830 views)
2018-04-24 18:14:32

ivj94 (1259 views)
2018-03-24 14:47:39

ivj94 (395 views)
2018-03-24 14:46:31

ivj94 (1058 views)
2018-03-24 14:43:53

Solater (413 views)
2018-03-17 05:04:08
Java Gaming Resources
by philfrei
2017-12-05 19:38:37

Java Gaming Resources
by philfrei
2017-12-05 19:37:39

Java Gaming Resources
by philfrei
2017-12-05 19:36:10

Java Gaming Resources
by philfrei
2017-12-05 19:33:10

List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!