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  Lock ChaseCamera to Point Straight Down at Spatial  (Read 794 times)
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Offline Slyth2727
« Posted 2013-09-12 23:24:40 »

In my jMonkeyEngine game I am using a chasecamera to view my character (a marble type thing) and it’s working great, however: I need to lock the camera to point straight down at my ball because that’s the style of play in my game. I saw setMaximum/MinimumVerticalRotation() and thought I could use those however they aren’t really working out. This may or may not be the variables I am plugging in. Also, is there a way to adjust the direction the forces are applied to my ball depending on the horizontal rotation or position? Like if the top of the camera is pointing straight at the z axis W will push the ball down the z axis? Thanks for your guy’s help!

Was I before Chuang Tzu who dreamt about being a butterfly, or am I now a butterfly who dreams about being Chuang Tzu?
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