Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (711)
Games in Android Showcase (213)
games submitted by our members
Games in WIP (785)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Apache License -> What exactly do i have to include to share my code/application  (Read 851 times)
0 Members and 1 Guest are viewing this topic.
Offline Nesopharus

Senior Newbie

« Posted 2013-08-27 18:57:47 »

Heyho folks Cheesy

I worked on my very first game and around 3 months ago i started with serious programming.
Now i wanted to share the code with somebody  I barely know, but I want to license it with the Apache License 2.0.
I was reading the faq --><--
and came across the "I'm not a lawyer. What does it all MEAN?" part.
There i were stuck at the part:
  //  It does not require you to:

 //   include the source of the Apache software itself, or of any modifications you may have made to it, in any redistribution you may assemble that includes it;

now i searched around but i could not find an (for me) understanable explentation :/
so now i would like to know what exactly do i have to include? ^^

Hi! Cheesy
Offline lcass
« Reply #1 - Posted 2013-08-27 19:57:13 »

It tells you you do not need to include an apache source.
Offline ReBirth
« Reply #2 - Posted 2013-08-28 04:14:10 »

Someone posted this before

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Nesopharus

Senior Newbie

« Reply #3 - Posted 2013-08-28 08:09:04 »

Hey  somehow i failed yesterday with copy + paste and got the wrong part x.x so here comes the right one:

//   It requires you to:

//   include a copy of the license in any redistribution you may make that includes Apache software;

//   provide clear attribution to The Apache Software Foundation for any distributions that include Apache software.

so my question was sort of:
what parts of the licenses do i have to include?
I am using libgdx just as an example and well the catch is that i just dont understand what exactly i have to do to be legaly correct ^^

Hi! Cheesy
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Archive (85 views)
2017-02-27 19:41:49

Riven (78 views)
2017-02-27 17:26:59

numerical (446 views)
2017-02-21 07:32:16

numerical (450 views)
2017-02-21 07:31:46

theagentd (559 views)
2017-02-18 13:42:33

theagentd (555 views)
2017-02-18 13:35:16

h.pernpeintner (1730 views)
2017-01-24 22:39:11

h.pernpeintner (1686 views)
2017-01-24 22:38:32

Galdo (2268 views)
2017-01-12 13:44:09

Archive (2183 views)
2017-01-02 05:31:41
List of Learning Resources
by elect
2016-09-09 09:47:55

List of Learning Resources
by elect
2016-09-08 09:47:20

List of Learning Resources
by elect
2016-09-08 09:46:51

List of Learning Resources
by elect
2016-09-08 09:46:27

List of Learning Resources
by elect
2016-09-08 09:45:41

List of Learning Resources
by elect
2016-09-08 08:39:20

List of Learning Resources
by elect
2016-09-08 08:38:19

Rendering resources
by Roquen
2016-08-08 05:55:21 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!