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  [LibGdx] Trouble parsing XML?  (Read 627 times)
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Offline Stein102

Junior Member


Medals: 1



« Posted 2013-08-27 18:01:37 »

I have the following XML I need to parse in my LibGdx game

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<items>
   <item id="1" name="sword">
      <description text="Just a regular sword."/>
      <wieldable slot="HAND"/>
      <weapon damage = "3"/>
   </item>
</items>


and I get an error on this code, any ideas?
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XmlReader reader = new XmlReader();
Element root = reader.parse(items/Items.xml);


The error message is:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.SerializationException: Error parsing XML on line 1 near: items/Items.xml
Offline StrideColossus
« Reply #1 - Posted 2013-08-27 18:14:05 »

I'm not a libGDX user but you can see from the javadoc that the parse() method has several overrides, it's trying to parse the filename rather than the actual file - presumably you need to use a FileHandle or load the XML document before you pass it to the parser.

http://libgdx.badlogicgames.com/nightlies/docs/api/com/badlogic/gdx/utils/XmlReader.html

(BTW I'm assuming the code should have quotes around the filename otherwise it wouldn't have compiled).

Offline SrFurias

Senior Newbie





« Reply #2 - Posted 2013-08-28 23:46:02 »

Try put "" in Element root = reader.parse(items/Items.xml);
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Offline davedes
« Reply #3 - Posted 2013-08-29 04:10:30 »

You should try out JSON... Usually better suited for data and LibGDX includes a nice utility for it.

Offline StrideColossus
« Reply #4 - Posted 2013-08-29 10:27:45 »

Try put "" in Element root = reader.parse(items/Items.xml);

I noticed that the filename didn't have quotes, but presumably the code wouldn't have compiled at all, so I assume that was just a typo.
The problem is definitely that the OP is not loading the actual XML document, instead the call to parse() is attempting to parse the filename!
Offline Stein102

Junior Member


Medals: 1



« Reply #5 - Posted 2013-08-29 19:04:25 »

I figured it out, I was trying to use a FilePath, not a FileName. So what I did was used the parse(FileHandle) method instead and it worked perfectly.
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