Nemesis

Project Nemesis is a game meant to learn making games for myself and my friend(he's making the graphics).
The plan is, a 2D top-down view RPG and I'm getting kinda deep in the development of this game.
Now, the features that I've got this far:
- Centered Camera
- Collision from TiledMap
- Animations
- Mobs + AI
- Dialog Screen
- Objects from TiledMap with the specified interactions
- Mob Spawners from TiledMap
- Shooting Arrows
- Menu's
- Hitmarkers
- Critical Strike Chance
- Particles
I recorded a little clip of the game last night:
http://www.youtube.com/v/yZurgUDCcmM?version=3&hl=en_US&start=I've finally made a jar(Make sure you have java jre 7):
https://dl.dropboxusercontent.com/u/43222422/Nemesis.zipIf you might be interested what the source code looks like:
https://github.com/Desmaster/NemesisThe controls are:
- WASD/Arrows for walking
- Mouse Click for shooting
- X for interaction
- C for closing the dialog
Thanks for checking out!

Also, please leave a comment with what you think of it and some ideas.