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  Project Nemesis  (Read 1702 times)
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Offline tdegroot96

Junior Member


Projects: 1



« Posted 2013-08-27 08:55:40 »

Nemesis



Project Nemesis is a game meant to learn making games for myself and my friend(he's making the graphics).

The plan is, a 2D top-down view RPG and I'm getting kinda deep in the development of this game.
Now, the features that I've got this far:

  • Centered Camera
  • Collision from TiledMap
  • Animations
  • Mobs + AI
  • Dialog Screen
  • Objects from TiledMap with the specified interactions
  • Mob Spawners from TiledMap
  • Shooting Arrows
  • Menu's
  • Hitmarkers
  • Critical Strike Chance
  • Particles

I recorded a little clip of the game last night:

<a href="http://www.youtube.com/v/yZurgUDCcmM?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/yZurgUDCcmM?version=3&amp;hl=en_US&amp;start=</a>


I've finally made a jar(Make sure you have java jre 7):
https://dl.dropboxusercontent.com/u/43222422/Nemesis.zip

If you might be interested what the source code looks like:
https://github.com/Desmaster/Nemesis

The controls are:
 - WASD/Arrows for walking
 - Mouse Click for shooting
 - X for interaction
 - C for closing the dialog

Thanks for checking out! Smiley

Also, please leave a comment with what you think of it and some ideas.
Offline nerb
« Reply #1 - Posted 2013-08-27 08:58:02 »

"This video is private"Huh
Offline tdegroot96

Junior Member


Projects: 1



« Reply #2 - Posted 2013-08-27 17:41:05 »

I added the download link now!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline nerb
« Reply #3 - Posted 2013-08-28 15:52:16 »

Looking alright. Obviously needs some more work, but that's what you expect with a WIP.

I did have some trouble extracting your .zip with Windows inbuilt zip tools. Although I'm not sure if that's my problem or yours. It extracted fine with WinRAR though.

The game ran well. The player sprite animations are pretty smooth. But there is a major problem! I've got no idea what to do? I couldn't read the signs, nor shoot arrows as per your video. What are the controls? I mashed my keyboard for about a minute, then went for a walk around and gave up. So a major suggestion at this stage is to include the controls in the first message to the player.

Keep up the good work,
nerb.
Offline elamre

JGO Coder


Medals: 17
Projects: 1


hitar!


« Reply #4 - Posted 2013-08-28 16:49:02 »

Yeah i second what nerb said. I just walked around a bit. Saw some monsters spawn randomly but they arent walking yet.
But the collision is working, so is the animation. Keep it up!

My projects:
Tower Defence!]http://www.java-gaming.org/topics/iconified/25690/view.html]Tower Defence! [lll.......] 30%!
Lightsnakerider! [llllll....] 60%!
Offline tdegroot96

Junior Member


Projects: 1



« Reply #5 - Posted 2013-08-29 09:13:29 »

Thanks for the replies!

I wrote down the controls in the topic now. However, there was a controls.txt in the zip.
The zip might not work because it has been zipped by WinRAR.
I'm currently looking for a right way to do the AI, that's why they're standing still.

Also thanks for saying what's good and what's not!

Offline tdegroot96

Junior Member


Projects: 1



« Reply #6 - Posted 2013-09-12 14:44:32 »

I have updated the game again!
This update contains an NPC who sells arrows (for now), Mob AI and graphical changes!
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