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  Chico vs. The Feline Army  (Read 9286 times)
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Offline MauroC

Senior Newbie

Projects: 1

« Posted 2013-08-23 17:53:12 »

Hello folks, this is my first post here as well as my first project.
Chico vs The Feline Army is a mildly simple game, but with an absurd story, characters and setting.
This is actually a collab between me and two friends, but I'm the one doing the programming.

It might seem a little unoriginal to state that it's a medium-paced sidescrolling shooter inspired by the likes of Megaman...
...and maybe it's even worse to say we're trying for a slight retro feel.
It's a fairly simple project that's not very ambitious.

Download the latest test here:

Title (in portuguese) :

The story follows the quest of a penguin named Chico to end the tiranic world government of a cat. (I warned you, it's absurd)

Screenshot of current progress:

Here's the main theme: (composed and performed by me!)

Everything was done from scratch using only the Java API. (we're focusing on producing sprites ATM). Here's what I've accomplished so far:
-Simple grid-based solid tile placement
-Jumping and gravity
-Collisions with solid tiles
-Scrolling stage with adjustable level witdh
-Parallax Scrolling
Given the time, this could actually turn into something decent, but I hope it's likeable for now.
Offline namrog84

JGO Ninja

Medals: 46
Projects: 4

Keep programming!

« Reply #1 - Posted 2013-08-23 17:58:25 »

Its looking good so far!
I love the background cityscape.  Is that all preplaced or is it repeating or randomly generated?

Looking forward to a playable demo

"Experience is what you get when you did not get what you wanted"
Offline MauroC

Senior Newbie

Projects: 1

« Reply #2 - Posted 2013-08-23 18:03:44 »

For that image, it's all preplaced, but with scrolling (and parallax) it's going to be repeated. That background actually took some time to get done...
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Herbherth

Junior Devvie

Medals: 3
Projects: 1


« Reply #3 - Posted 2013-08-23 18:28:36 »

great, is it brazilian or portuguese?

for the humor it seems brazilian, hahaha (Careca is a nickname, right xD?)

I'm brazilian by the way, 'cause that I'm asking (just talking in english because I don't want this to be a particular chat ;]), and I gonna for sure test your game ^^

keep working, I'm looking forward for a video at least^^

see ya

Offline MauroC

Senior Newbie

Projects: 1

« Reply #4 - Posted 2013-08-23 18:51:43 »

The banner is temporary, it's just there for a joke. But yea, it's brazillian. (just a note: obviously it will also be in English)
Careca is in its literal meaning, though.
I think I don't have enough to post a video right now, but I'm planning to post the main theme soon.
Offline Olo

JGO Coder

Medals: 15
Projects: 3
Exp: 5 years

Metaphysical solipsism AFFIRMS your existence

« Reply #5 - Posted 2013-08-23 23:56:05 »

Nice Grin ! I really like the title screen, nice art. By the looks of it, i think this will be a fun game, hope you release a demo soon ;P

-Can you fix it?
-No, I can't. But I can bypass it with one of these.
Offline SHC
« Reply #6 - Posted 2013-08-24 02:40:37 »

I'm looking eagerly to test it. Maybe a beta version???

Offline MauroC

Senior Newbie

Projects: 1

« Reply #7 - Posted 2013-09-02 18:17:37 »

Now, everyone's been asking for a test, here's my progress so far:
For some reason, the first time you open it the game freezes. I'm trying to fix that. Just reopen it and you should play it fine.
Still lacks tile and parallax.
Offline SHC
« Reply #8 - Posted 2013-09-03 06:03:23 »

I get some white lines between the floor objects. They are more when running but less at starting and stopped motion.

Well, you can add some goals to make it interesting.

Offline gongalf
« Reply #9 - Posted 2013-09-03 09:20:05 »

I cannot tell you anything about the game cause it's in an early stage, but the music is cool  Cheesy  There're some parts that need to be polished, but I like the idea.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline elamre
« Reply #10 - Posted 2013-09-03 12:18:31 »

I second the white lines. also if there is something solid at the left of you, and you press left and right at the same time, you will dance.

My projects:
Tower Defence!]]Tower Defence! [lll.......] 30%!
Lightsnakerider! [llllll....] 60%!
Offline MauroC

Senior Newbie

Projects: 1

« Reply #11 - Posted 2013-09-03 16:15:49 »

The white lines are temporary until we actually add tile sprites (the blocks are actually drawn using fillRect() right now). Next planned are the block tiles and parallax.
Also working on the input optimization ("dancing") and it shouldn't be too hard.
I need to re-record the music because I went completely off-tempo (as it is kind of clunky).
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