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  Slow-Motion LibGDX  (Read 2938 times)
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Offline kingroka123
« Posted 2013-08-21 23:15:34 »

Hey I was just wondering how I could achieve a smooth slow motion effect in libGDX without having to affect every objects parameters. I am not using box2D or the universal tween engine if that  is important

-Thanks for the help
Offline Nate

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« Reply #1 - Posted 2013-08-21 23:43:17 »

1  
float delta = Gdx.graphics.getDeltaTime() * 0.2f;

Offline kingroka123
« Reply #2 - Posted 2013-08-21 23:47:05 »

then I just multiply everything by the delta?
Thanks worked like a charm

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Offline Cero
« Reply #3 - Posted 2013-08-22 08:40:17 »

Problem is: there is currently no way with gdx directly to slow down music as well.
I guess I need some direct openal calls on desktop only

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