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  Setup natives manually  (Read 1931 times)
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Offline joaogl

Junior Devvie


Medals: 5
Exp: 4 years



« Posted 2013-08-10 02:17:42 »

Hello,

I've a game that's using lwjgl, I used JarSplice after compile to setup the natives but when I close the game it takes like 30 sec. untill it closes...

On eclipse it doesnt...
how can I setup the natives manually(in the code?)
Offline HeroesGraveDev

JGO Kernel


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« Reply #1 - Posted 2013-08-10 21:09:38 »

1  
System.setProperty("org.lwjgl.librarypath", "path/to/natives")

Offline joaogl

Junior Devvie


Medals: 5
Exp: 4 years



« Reply #2 - Posted 2013-08-10 21:34:09 »

THANKS!!!!

is that easy? I couldn't find it any where... thanks a lot.
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Offline HeroesGraveDev

JGO Kernel


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« Reply #3 - Posted 2013-08-10 21:46:06 »

http://lwjgl.org/wiki/index.php?title=Distributing_Your_LWJGL_Application

Offline joaogl

Junior Devvie


Medals: 5
Exp: 4 years



« Reply #4 - Posted 2013-08-10 23:28:46 »

System.setProperty("org.lwjgl.librarypath", GameValues.dir + "\\bin\\Natives");

This is working now, for exemple I have (GameValues.dir + "\\bin") here the lwjgl and lwjgl_util jars how can I add them in code too?
Offline HeroesGraveDev

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« Reply #5 - Posted 2013-08-10 23:39:23 »

Jars have to be loaded in the classpath.

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