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  Pixel manipulation with bufferstrategy.  (Read 32518 times)
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Offline relminator
« Reply #60 - Posted 2013-08-18 04:43:52 »

Great stuff!  Your link to the other topic is broken though.  Wink

Glad you didn't get dissuaded by the arguments in this thread - if it's good enough for JavaFX ...   Grin

thanks.

Not really into the religion of patterns and programming concepts.  Gfx and gamedev are usually exceptions to the rule.  You almost always need to find balance between speed and extensibility deoending on the platform you're developing.
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