Java-Gaming.org    
Featured games (91)
games approved by the League of Dukes
Games in Showcase (577)
games submitted by our members
Games in WIP (498)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Keep the screen on or not when idle?  (Read 1120 times)
0 Members and 1 Guest are viewing this topic.
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Posted 2013-08-05 21:58:10 »

Hi,

I'm creating my first Android game using libGDX. I have a doubt, looking from a user's point of view: when user is not playing a game (it's paused) I noticed that some games keep the device screen lit all time time. I also noticed that some other games allow the screen to turn off. The game is a turn-based strategy, so player might just be looking at screen and "thinking", and some devices might be set to 1 minute before screen darkens or so. OTOH, keeping it running "forever" wastes battery.

What's your experience with this? What do you do as developers and what do you prefer as users?

Milan Babuskov
bigosaur.com
Offline opiop65

JGO Kernel


Medals: 123
Projects: 7
Exp: 3 years


Team Alluminum


« Reply #1 - Posted 2013-08-05 22:25:18 »

As a user I prefer my screen to still auto shutoff. Please don't mess with my settings! If I have my screen set to turn off at 2 minutes with no usage, just let it happen!

Offline wessles

JGO Ninja


Medals: 49
Projects: 4
Exp: 3 years


Coding with bad posture since 2011... Nonstop.


« Reply #2 - Posted 2013-08-06 04:58:33 »

Could you dim the screen? That wouldnt waste as much battery and does not anger users!

You don't know nerdiness yet; you haven't even met me!
www.wessles.com
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline ReBirth
« Reply #3 - Posted 2013-08-06 05:31:05 »

Developer: left it as it. Save me couple lines of code.
User: If your game make me idle or go 'hmmmm', then there's something wrong.

See, even if as user I agreed to turn off the screen, I still wouldn't make it. No want to add more work.

Offline nerb
« Reply #4 - Posted 2013-08-06 09:56:21 »

Personally I like if games keep the phone/screen from sleeping. If I put the phone down for a little while, it's nice if I don't have to unlock/wake it all the time to keep playing, and in fact I sometimes find it a nuisance. If I'm taking a long break, I will manually return to the desktop or lock the phone anyway. I can however see where opiop is coming from too.

I guess it just comes down to personal preference. As such, perhaps consider making this an option in your game; it really shouldn't be much extra work to implement.

nerb.
Offline Herjan

Senior Member


Medals: 6
Projects: 1



« Reply #5 - Posted 2013-08-07 19:54:27 »

Ok, conclusion:
Make a setting for it in the settings menu, no standby, standby default, standby x minutes

And everybody has what he wants, no complaints Smiley
Offline mbabuskov

Senior Member


Medals: 5
Projects: 1


Bigosaur.com


« Reply #6 - Posted 2013-08-08 16:35:18 »

Ok, conclusion:
Make a setting for it in the settings menu, no standby, standby default, standby x minutes

And everybody has what he wants, no complaints Smiley

Yes, looks like that will be the case. Smiley

Thanks everyone for answering.

Milan Babuskov
bigosaur.com
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

xsi3rr4x (25 views)
2014-04-15 18:08:23

BurntPizza (20 views)
2014-04-15 03:46:01

UprightPath (36 views)
2014-04-14 17:39:50

UprightPath (18 views)
2014-04-14 17:35:47

Porlus (34 views)
2014-04-14 15:48:38

tom_mai78101 (60 views)
2014-04-10 04:04:31

BurntPizza (118 views)
2014-04-08 23:06:04

tom_mai78101 (218 views)
2014-04-05 13:34:39

trollwarrior1 (185 views)
2014-04-04 12:06:45

CJLetsGame (192 views)
2014-04-01 02:16:10
List of Learning Resources
by Longarmx
2014-04-08 03:14:44

Good Examples
by matheus23
2014-04-05 13:51:37

Good Examples
by Grunnt
2014-04-03 15:48:46

Good Examples
by Grunnt
2014-04-03 15:48:37

Good Examples
by matheus23
2014-04-01 18:40:51

Good Examples
by matheus23
2014-04-01 18:40:34

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:22:30

Anonymous/Local/Inner class gotchas
by Roquen
2014-03-11 15:05:20
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!