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  Looking for tips on drawing textures  (Read 276 times)
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Offline cubemaster21
« Posted 2013-08-05 05:15:48 »

I wasn't 100% sure where to post this, so I figured this would be the place. I'm trying to make a Moon Base Simulator and I'm working on a background texture for the surface of the moon. Something that can be tiled easily.However, I can't seem to get anything to look right. Here's the menu screen for reference to the art style. (And yes, I know how to do screenshots properly.) Any help would be greatly appreciated.

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Offline deepthought
« Reply #1 - Posted 2013-08-05 05:21:19 »

The easy way to do this is to paste a texture Into a canvas twice as big in both dimensions, mirrored so the same corner is in the center.

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Offline cubemaster21
« Reply #2 - Posted 2013-08-05 05:28:55 »

It doesn't even have to be tileable. I just want a texture that looks reminiscent of the moon and follows the same ARt style

Check out my game, Viking Supermarket Smash
http://www.java-gaming.org/topics/iconified/28984/view.html
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