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  LibGDX and scml files for animation  (Read 659 times)
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Offline kingroka123

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« Posted 2013-07-29 21:51:05 »

Hey JGO,
I've been trying to do some animations with Spriter and when i export, it gives me a scml file. I've just been wondering how to use these files with libgdx. Thanks for the responces in advance.

Offline Jimmt
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« Reply #1 - Posted 2013-07-29 22:00:31 »

No experience with Spriter here, but take a look at this.
Offline grevius
« Reply #2 - Posted 2013-07-29 23:45:43 »

i'm interessed too in use spriter to import animation, if it works can you tell us? and also, can you try if it is compatible with android too?
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Offline zngga
« Reply #3 - Posted 2013-07-30 06:00:08 »

I don't really have any experience with Spriter, but Jimmit's solution looks good.
If that doesn't work all I could recommend is Spine which is more-or-less built form the ground up to work with libGDX.

My code never has bugs... it just develops unexpected features!
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