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  Sun-like light from above and shadows in open GL  (Read 1744 times)
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Offline Kronos

Junior Devvie


Medals: 1



« Posted 2013-07-15 14:10:00 »

Hello,

I'm thinking about having shadows in my game. It is a 2D game seen from above. I want to implement shadows. The rendered sprites and images should get their own dynamic shadow. How would you implement this? Or is it advisable to draw it staticly in the sprite itself? The light must not be movable.

I hope somebody can help me.
Thanks in advance
Offline Jimmt
« League of Dukes »

JGO Kernel


Medals: 167
Projects: 5
Exp: 6 years



« Reply #1 - Posted 2013-07-15 14:25:34 »

Some good links here.
If the light isn't movable, then what's the need for dynamic shadows?
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