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  ImageLoader.  (Read 372 times)
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Offline ISeeTheTruth

Senior Newbie





« Posted 2013-07-07 17:01:36 »

Well if you've seen my "Res Folder" post not long ago, you'd see my cluttered up code:

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      // CloseButton
     URL jfBG = PatchNotesGUI.class.getResource("/PatchFrame/patchBG.png");
      URL bCD = PatchNotesGUI.class.getResource("/close/button_CLOSE.png");
      URL bCCD = PatchNotesGUI.class
            .getResource("/close/button_CLOSE_CLICK.png");
      URL bCH = PatchNotesGUI.class
            .getResource("/close/button_CLOSE_HOVER.png");

      URL lCB = PatchNotesGUI.class
            .getResource("/close/large//button_LARGE_CLOSE.png");
      URL lCC = PatchNotesGUI.class
            .getResource("/close/large//button_LARGE_CLOSE_CLICKED.png");
      URL lCH = PatchNotesGUI.class
            .getResource("/close/large//button_LARGE_CLOSE_HOVER.png");
is there a way I can make like ImageLoader.java, put all of these in it, then continue calling them in this class? like this:
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      JButton Close = new JButton();
      Close.setIcon(new ImageIcon(bCD));
      Close.setSelectedIcon(new ImageIcon(bCCD));
      Close.setDisabledIcon(new ImageIcon(bCH));
      Close.setDisabledSelectedIcon(new ImageIcon(bCH));
      Close.setPressedIcon(new ImageIcon(bCCD));
      Close.setRolloverIcon(new ImageIcon(bCH));
      Close.setRolloverSelectedIcon(new ImageIcon(bCH));
is how I've been doing it. Any help would be nice, need to fancy it up and get rid of the clutter haha
Offline jonjava
« Reply #1 - Posted 2013-07-07 20:39:20 »

You could make them static.

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class Gfx {
   public static ImageIcon bCD = new ImageIcon(PatchNotesGUI.class.getRe....);
}


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Close.setIcon( Gfx.bCD );

Offline Jimmt
« League of Dukes »

JGO Kernel


Medals: 133
Projects: 4
Exp: 3 years



« Reply #2 - Posted 2013-07-08 12:16:31 »

Sticking with the original method, doing statics or enums would work, but it would probably be faster to stick all your textures in one image, then load them like a sprite sheet (optimal if images have the same size) or use an atlas.
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Offline tdegroot96

Junior Member


Projects: 1



« Reply #3 - Posted 2013-07-10 08:28:14 »

You could make them static.

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class Gfx {
   public static ImageIcon bCD = new ImageIcon(PatchNotesGUI.class.getRe....);
}


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Close.setIcon( Gfx.bCD );


This OR use static imports Smiley
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