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  [LibGDX] How to add multiple actors/enemies? :)  (Read 996 times)
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Offline Delta517

Senior Member


Medals: 2
Projects: 1



« Posted 2013-07-03 18:12:13 »

Hi again! Cheesy So right now I'm working on how to add multiple enemies/actors in Scene2D Tongue I made a Entity inteface, a Enemy superclass that extends Entity and at the last a ZombieCubesEnemy(The enemy in the game) that extends Enemy Smiley

Everything works great when I create them manually in the GameScreen class, but since the spawning will be random and the amount, I have to have easy way to add them instead of adding them manually Smiley

Thanks for reading Smiley
Offline xmakina

Senior Newbie





« Reply #1 - Posted 2013-07-03 20:48:14 »

Store them in an arraylist?
Offline Sickan

Senior Member


Medals: 9



« Reply #2 - Posted 2013-07-03 20:54:26 »

You sprinkle smileys like a teenage girl to her crush.
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Offline seismic

Senior Member


Medals: 4
Projects: 1



« Reply #3 - Posted 2013-07-03 21:33:46 »

Store them in an arraylist?
give him the medal already Cheesy
Offline ReBirth
« Reply #4 - Posted 2013-07-04 01:36:21 »

Browse for libgdx Timer class for fix and/or delayed enemy spawning.

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