I started writing this game about a year ago to brush up on my Java skills in preparation of a job interview, I got the job, and feel I've also made a good start on a game with potential.
The game could be best described as a superficial Dwarf Fortress clone with multiplayer.
The final goal is to have a world with hundreds of regions, a player can build a fort on any of these regions and visit, trade and siege each other.
Currently the multiplayer is only for one region, but seems to work quite well with minimal network traffic.
All the art is stolen (Minecraft, Phoebus, Ironhand) and only placeholder, and I'm considering completely changing the theme of the whole game.
I've currently got it under a 3 clause BSD license and the source can be viewed at https://github.com/bensmith87/yadf
Feel free to fork it and do what you want, although some form of credit would be great.
There is a webstart available at http://bensmith87.byethost11.com/
which I think is stable.
I would love to get feedback on the code, the game play and any bugs/issues.
Also, if anyone wants to help with the pixel art I would appreciate it.