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Offline mwarner
« Reply #30 - Posted 2013-06-29 16:25:00 »

Okay, I get what you mean, thanks! Smiley
Online Drenius
« Reply #31 - Posted 2013-06-29 16:36:44 »

I dont think that it really makes a big difference, but its also not making it worse.
Online HeroesGraveDev

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« Reply #32 - Posted 2013-06-29 21:22:24 »

Too bad us Pinta users don't have good plugin support Emo

Pinta is an incredibly unstable Paint.NET port for Linux.

FINALLY!
Someone else who realises there isn't any decent Paint.NET equivalent for Linux!

(Still trying to get around to making my own Wink)

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Legends of Yore - The Casual Retro Roguelike
Offline kpars

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« Reply #33 - Posted 2013-06-29 22:32:50 »

Yup. I guess we are both WINING about it? (Bu-dum-tss!)

Hehe, get it?
I'll stop now. Emo

Offline mwarner
« Reply #34 - Posted 2013-06-30 07:40:42 »

Update: 0.0.2
-Added two extra levels
-Improved the graphics
https://www.dropbox.com/s/i66vyr4eze9tpqe/super-swap-0-0-2.jar
Online Drenius
« Reply #35 - Posted 2013-06-30 14:53:29 »

The same error again...
Offline mwarner
« Reply #36 - Posted 2013-06-30 18:17:29 »

The same error again...
Sorry, really not sure how to fix it, does anyone else have any ideas?
Offline kpars

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« Reply #37 - Posted 2013-06-30 20:11:35 »

Drenius, are you running the game on Linux? Perhaps it could be a few issues with the natives.

Online Drenius
« Reply #38 - Posted 2013-06-30 22:31:38 »

I'm running it on Windows 7...

1  
Caused by: java.lang.NoSuchMethodError: Method org.lwjgl.openal.ALC10.nalcGetString(JI)Ljava/lang/String; name or signature does not match


This is the error description, but no idea of its meaning...
Offline Troncoso

JGO Coder


Medals: 20



« Reply #39 - Posted 2013-07-01 00:49:22 »

Your openAL version is not high enough, is my guess. Or, at the very least, the game isn't recognizing your current video drivers. Something like that.
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Offline mwarner
« Reply #40 - Posted 2013-07-01 05:43:50 »

Your openAL version is not high enough, is my guess. Or, at the very least, the game isn't recognizing your current video drivers. Something like that.
Thanks, Drenius could check / update them?
Online Drenius
« Reply #41 - Posted 2013-07-01 12:15:28 »

where?...
Offline Troncoso

JGO Coder


Medals: 20



« Reply #42 - Posted 2013-07-01 12:31:00 »

You can start by simply updating your graphics card drivers. They carry the most up to date versions of openGL/CL/AL...or maybe it's just openGL. Haha. Either way, updating video drivers never hurts.

Also, you can download openAL directly here:http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx.

The second download is a little application to show your openAL devices and their version number.
Online Drenius
« Reply #43 - Posted 2013-07-01 20:04:33 »

"No AL Devices Found"...  Cranky

EDIT: Still same error after using the installer...
Offline mwarner
« Reply #44 - Posted 2013-07-05 17:48:56 »

Right then, sorry I haven't been on for a few days, I have had loads of exams.
Version 0.0.3:
-Added high scores
https://www.dropbox.com/s/m5a6xy0agig782a/super-swap-0-0-3.jar

I am currently working on multiplayer now.
Offline mwarner
« Reply #45 - Posted 2013-07-05 17:51:38 »

"No AL Devices Found"...  Cranky

EDIT: Still same error after using the installer...

Really sorry about the delay, could you try this version? I removed all the sound
https://www.dropbox.com/s/n087cbqe1lnn53v/super-swap-0-0-3-no-sound.jar
Online Drenius
« Reply #46 - Posted 2013-07-05 20:05:18 »

Thats weird...
Still the same, but it really seems to be my personal problem because it's the same in heisenbergman's LoGaP...
Offline mwarner
« Reply #47 - Posted 2013-07-05 20:26:09 »

Thats weird...
Still the same, but it really seems to be my personal problem because it's the same in heisenbergman's LoGaP...
Okay, really sorry about that. Did LoGaP use LibGDX?
Online Drenius
« Reply #48 - Posted 2013-07-05 20:41:40 »

Yep.
Exactly the same error, but if nobody else gets it, its really not your problem.

Edit:
https://github.com/jaredbracken/libgdx/blob/master/backends/gdx-openal/src/com/badlogic/gdx/backends/openal/OpenALAudio.java
Something at line 70 (initialisation of "OpenALAudio")
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