mwarner
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Reply #30 - Posted
2013-06-29 16:25:00 » |
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Okay, I get what you mean, thanks! 
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Drenius
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Reply #31 - Posted
2013-06-29 16:36:44 » |
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I dont think that it really makes a big difference, but its also not making it worse.
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HeroesGraveDev
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Reply #32 - Posted
2013-06-29 21:22:24 » |
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Too bad us Pinta users don't have good plugin support  Pinta is an incredibly unstable Paint.NET port for Linux. FINALLY! Someone else who realises there isn't any decent Paint.NET equivalent for Linux! (Still trying to get around to making my own  )
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Games published by our own members! Check 'em out!
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kpars
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Reply #33 - Posted
2013-06-29 22:32:50 » |
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Yup. I guess we are both WINING about it? (Bu-dum-tss!) Hehe, get it? I'll stop now. 
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mwarner
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Reply #34 - Posted
2013-06-30 07:40:42 » |
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Drenius
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Reply #35 - Posted
2013-06-30 14:53:29 » |
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The same error again...
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mwarner
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Reply #36 - Posted
2013-06-30 18:17:29 » |
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The same error again...
Sorry, really not sure how to fix it, does anyone else have any ideas?
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kpars
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Reply #37 - Posted
2013-06-30 20:11:35 » |
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Drenius, are you running the game on Linux? Perhaps it could be a few issues with the natives.
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Drenius
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Reply #38 - Posted
2013-06-30 22:31:38 » |
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I'm running it on Windows 7... 1
| Caused by: java.lang.NoSuchMethodError: Method org.lwjgl.openal.ALC10.nalcGetString(JI)Ljava/lang/String; name or signature does not match |
This is the error description, but no idea of its meaning...
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Troncoso
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Reply #39 - Posted
2013-07-01 00:49:22 » |
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Your openAL version is not high enough, is my guess. Or, at the very least, the game isn't recognizing your current video drivers. Something like that.
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Games published by our own members! Check 'em out!
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mwarner
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Reply #40 - Posted
2013-07-01 05:43:50 » |
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Your openAL version is not high enough, is my guess. Or, at the very least, the game isn't recognizing your current video drivers. Something like that.
Thanks, Drenius could check / update them?
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Drenius
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Reply #41 - Posted
2013-07-01 12:15:28 » |
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where?...
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Troncoso
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Reply #42 - Posted
2013-07-01 12:31:00 » |
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You can start by simply updating your graphics card drivers. They carry the most up to date versions of openGL/CL/AL...or maybe it's just openGL. Haha. Either way, updating video drivers never hurts. Also, you can download openAL directly here: http://connect.creativelabs.com/openal/Downloads/Forms/AllItems.aspx. The second download is a little application to show your openAL devices and their version number.
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Drenius
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Reply #43 - Posted
2013-07-01 20:04:33 » |
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"No AL Devices Found"...  EDIT: Still same error after using the installer...
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Drenius
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Reply #46 - Posted
2013-07-05 20:05:18 » |
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Thats weird... Still the same, but it really seems to be my personal problem because it's the same in heisenbergman's LoGaP...
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mwarner
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Reply #47 - Posted
2013-07-05 20:26:09 » |
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Thats weird... Still the same, but it really seems to be my personal problem because it's the same in heisenbergman's LoGaP...
Okay, really sorry about that. Did LoGaP use LibGDX?
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