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  SoBlock!  (Read 4332 times)
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Offline laurents

Senior Newbie


Projects: 1



« Posted 2013-06-26 22:37:10 »

Hello !

With a friend we have developed a block building game developped with LWJGL with an emphasis on multi-scale. Players can see potentially infinitely fare and add/remove block of infinite dimension. Please have a look at our youtube video. At the end of the video you will see massive modifications and large scale terran rendering (in the video the map displayed is 2^13 x 2^13 x 2^13). Suggestions and feedback are very much appreciated,

Thanks in advance
Laurent


game website :
http://soblock-thegame.com/
download the game (FREE, PC/MAC)  :
http://soblock-thegame.com/download
if you like it, please like our facebook page Smiley
https://www.facebook.com/SoblockTheGame
UPDATE : new Trailer on youtube
<a href="http://www.youtube.com/v/qdXPuQb8uI4?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/qdXPuQb8uI4?version=3&amp;hl=en_US&amp;start=</a>


Offline Meitnerium109

Junior Member


Projects: 2



« Reply #1 - Posted 2013-06-26 22:45:47 »

Just downloaded this and played a couple minutes. Just a few thoughts.

- Looking around isn't very smooth. If I don't move my mouse far enough, where you're looking doesn't change at all
- Looks a lot like Minecraft. Not sure if you're trying to compete with it, but I don't think you'd be very successful in stealing their customers (but who knows)...
- For some reason, the teal cube bothers me, I don't know why.

Overall, it looks like an awesome game with a lot of potential.
Offline wessles

JGO Wizard


Medals: 66
Projects: 4
Exp: 3 years


Radirius Software Lead Developer


« Reply #2 - Posted 2013-06-27 00:15:51 »

After a minute or two of playing, I took an immediate liking to the landscape. It is a lot more large, and majestic, if you will. You just don't see such large mountains in normal minecraft. Looking forward to another update!

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kpars

JGO Wizard


Medals: 76
Projects: 4
Exp: 3 years


Extreme Typist.


« Reply #3 - Posted 2013-06-27 00:29:10 »

Can we get a version of the game for us Linux users? Really want to try it out Smiley

Offline laurents

Senior Newbie


Projects: 1



« Reply #4 - Posted 2013-06-27 02:08:02 »

Thanks for your feedbacks !

We do have a linux version but we did not try but you are welcome to try : https://www.dropbox.com/s/dmxwctrkf0knmqt/SoBlockLinux.sh

Please let me know if it does work !

Laurent
Offline kpars

JGO Wizard


Medals: 76
Projects: 4
Exp: 3 years


Extreme Typist.


« Reply #5 - Posted 2013-06-27 03:42:48 »

So I ran it on Linux....

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Xlib:  extension "GLX" missing on display ":0.0".
org.lwjgl.LWJGLException: Could not init GLX
   at org.lwjgl.opengl.LinuxDisplayPeerInfo.initDefaultPeerInfo(Native Method)
   at org.lwjgl.opengl.LinuxDisplayPeerInfo.<init>(LinuxDisplayPeerInfo.java:52)
   at org.lwjgl.opengl.LinuxDisplay.createPeerInfo(LinuxDisplay.java:716)
   at org.lwjgl.opengl.Display.create(Display.java:855)
   at org.lwjgl.opengl.Display.create(Display.java:785)
   at org.lwjgl.opengl.Display.create(Display.java:766)
   at org.wavecraft.ui.WindowFrame.<init>(WindowFrame.java:67)
   at org.wavecraft.ui.UserInterface.<init>(UserInterface.java:32)
   at org.wavecraft.ui.UserInterface.getUserInterface(UserInterface.java:23)
   at org.wavecraft.client.WaveCraftSP.init(WaveCraftSP.java:44)
   at org.wavecraft.client.WaveCraftSP.main(WaveCraftSP.java:35)
Exception in thread "main" java.lang.IllegalStateException: Display must be created.
   at org.lwjgl.input.Keyboard.create(Keyboard.java:319)
   at org.wavecraft.ui.KeyBoard.<init>(KeyBoard.java:30)
   at org.wavecraft.ui.UserInterface.<init>(UserInterface.java:33)
   at org.wavecraft.ui.UserInterface.getUserInterface(UserInterface.java:23)
   at org.wavecraft.client.WaveCraftSP.init(WaveCraftSP.java:44)
   at org.wavecraft.client.WaveCraftSP.main(WaveCraftSP.java:35)

Offline laurents

Senior Newbie


Projects: 1



« Reply #6 - Posted 2013-06-27 03:51:55 »

ok thank you i will fix it next time I have access to a linux machine.
Offline kpars

JGO Wizard


Medals: 76
Projects: 4
Exp: 3 years


Extreme Typist.


« Reply #7 - Posted 2013-06-27 06:07:12 »

Actually, wait a second.

It turns out I just didn't have my drivers installed ._.
I'll test it once that's done.
 

Offline Gamerulf

Junior Member


Medals: 2



« Reply #8 - Posted 2013-06-28 14:16:58 »

I found this thing under the ground.
http://imgur.com/Xkp61Li
Can someone explain why it is there?

EDIT:
I've played for about an hour now and the mouse movement is making my eyes hurt. To me it looks like im lagging.
Otherwise it looks really good and could be really fun if you make mouse/movement smoother.

- Gamerulf
Online Drenius
« Reply #9 - Posted 2013-06-28 15:16:53 »

Found that colorful object too. Is it something you missed to remove?
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline laurents

Senior Newbie


Projects: 1



« Reply #10 - Posted 2013-06-30 15:28:33 »

hey thanks for feedbacks,

the object you mention is just a grid for debug purpose that we forget to remove.

We will work on smoothing the mouse motion on future releases.



Offline Jordio94

Junior Newbie





« Reply #11 - Posted 2013-07-07 13:31:22 »

Just had a go and rely liked it. It is a game that I could just sit down a play for hours, wondering around and placing blocks. No too sure about the jumping, seems a bit slow but that might just be me. I also found it a bit hard to control moving the selection to place or destroy blocks. In summery, a good game that kept me entertained with a few improvements in order, I look forward to seeing the next update. Smiley
Offline kpars

JGO Wizard


Medals: 76
Projects: 4
Exp: 3 years


Extreme Typist.


« Reply #12 - Posted 2013-07-07 14:38:12 »

I attempted running it on Linux. Here's what I got:


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Exception in thread "main" java.lang.NoClassDefFoundError: javax/vecmath/Point2d
   at org.wavecraft.ui.Mouse.<init>(Mouse.java:38)
   at org.wavecraft.ui.Mouse.getInstance(Mouse.java:33)
   at org.wavecraft.ui.UserInterface.<init>(UserInterface.java:34)
   at org.wavecraft.ui.UserInterface.getUserInterface(UserInterface.java:23)
   at org.wavecraft.client.WaveCraftSP.init(WaveCraftSP.java:44)
   at org.wavecraft.client.WaveCraftSP.main(WaveCraftSP.java:35)
Caused by: java.lang.ClassNotFoundException: javax.vecmath.Point2d
   at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
   at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
   at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
   ... 6 more

Offline laurents

Senior Newbie


Projects: 1



« Reply #13 - Posted 2013-07-10 17:15:27 »

check out our new trailer !!
http://www.youtube.com/watch?v=qdXPuQb8uI4
Offline AikoCraft

Junior Newbie





« Reply #14 - Posted 2013-07-11 00:08:42 »

It's shame there's no linux version  Lips Sealed
Offline wessles

JGO Wizard


Medals: 66
Projects: 4
Exp: 3 years


Radirius Software Lead Developer


« Reply #15 - Posted 2013-07-11 14:26:52 »

I like the trailer. Sweet music. Also, I forgot to mention that when I first played it, I saw a rendering trick, I think. I saw that a group of blocks a ways away takes on the texture of one block, and that way renders less things! Is that what you did? I couldn't see for sure.

Offline Lumpywiggler

Junior Newbie





« Reply #16 - Posted 2013-10-30 01:15:01 »

Great job... But this game is too much like minecraft. If the motive was just to learn how to generate a world like this, great! But if it was to make a unique game, I don't think its different enough from minecraft to be its own game.
Offline opiop65

JGO Kernel


Medals: 154
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #17 - Posted 2013-10-30 01:39:55 »

Why do people keep necroing threads?

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