|
Meitnerium109
|
 |
«
Reply #1 - Posted
2013-06-26 22:45:47 » |
|
Just downloaded this and played a couple minutes. Just a few thoughts.
- Looking around isn't very smooth. If I don't move my mouse far enough, where you're looking doesn't change at all - Looks a lot like Minecraft. Not sure if you're trying to compete with it, but I don't think you'd be very successful in stealing their customers (but who knows)... - For some reason, the teal cube bothers me, I don't know why.
Overall, it looks like an awesome game with a lot of potential.
|
|
|
|
wessles
|
 |
«
Reply #2 - Posted
2013-06-27 00:15:51 » |
|
After a minute or two of playing, I took an immediate liking to the landscape. It is a lot more large, and majestic, if you will. You just don't see such large mountains in normal minecraft. Looking forward to another update!
|
|
|
|
Games published by our own members! Check 'em out!
|
|
kpars
|
 |
«
Reply #3 - Posted
2013-06-27 00:29:10 » |
|
Can we get a version of the game for us Linux users? Really want to try it out 
|
|
|
|
|
kpars
|
 |
«
Reply #5 - Posted
2013-06-27 03:42:48 » |
|
So I ran it on Linux.... 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
| Xlib: extension "GLX" missing on display ":0.0". org.lwjgl.LWJGLException: Could not init GLX at org.lwjgl.opengl.LinuxDisplayPeerInfo.initDefaultPeerInfo(Native Method) at org.lwjgl.opengl.LinuxDisplayPeerInfo.<init>(LinuxDisplayPeerInfo.java:52) at org.lwjgl.opengl.LinuxDisplay.createPeerInfo(LinuxDisplay.java:716) at org.lwjgl.opengl.Display.create(Display.java:855) at org.lwjgl.opengl.Display.create(Display.java:785) at org.lwjgl.opengl.Display.create(Display.java:766) at org.wavecraft.ui.WindowFrame.<init>(WindowFrame.java:67) at org.wavecraft.ui.UserInterface.<init>(UserInterface.java:32) at org.wavecraft.ui.UserInterface.getUserInterface(UserInterface.java:23) at org.wavecraft.client.WaveCraftSP.init(WaveCraftSP.java:44) at org.wavecraft.client.WaveCraftSP.main(WaveCraftSP.java:35) Exception in thread "main" java.lang.IllegalStateException: Display must be created. at org.lwjgl.input.Keyboard.create(Keyboard.java:319) at org.wavecraft.ui.KeyBoard.<init>(KeyBoard.java:30) at org.wavecraft.ui.UserInterface.<init>(UserInterface.java:33) at org.wavecraft.ui.UserInterface.getUserInterface(UserInterface.java:23) at org.wavecraft.client.WaveCraftSP.init(WaveCraftSP.java:44) at org.wavecraft.client.WaveCraftSP.main(WaveCraftSP.java:35) |
|
|
|
|
laurents
Senior Newbie  Projects: 1
|
 |
«
Reply #6 - Posted
2013-06-27 03:51:55 » |
|
ok thank you i will fix it next time I have access to a linux machine.
|
|
|
|
kpars
|
 |
«
Reply #7 - Posted
2013-06-27 06:07:12 » |
|
Actually, wait a second.
It turns out I just didn't have my drivers installed ._. I'll test it once that's done.
|
|
|
|
Gamerulf
|
 |
«
Reply #8 - Posted
2013-06-28 14:16:58 » |
|
I found this thing under the ground. http://imgur.com/Xkp61LiCan someone explain why it is there? EDIT: I've played for about an hour now and the mouse movement is making my eyes hurt. To me it looks like im lagging. Otherwise it looks really good and could be really fun if you make mouse/movement smoother.
|
- Gamerulf
|
|
|
Drenius
|
 |
«
Reply #9 - Posted
2013-06-28 15:16:53 » |
|
Found that colorful object too. Is it something you missed to remove?
|
|
|
|
Games published by our own members! Check 'em out!
|
|
laurents
Senior Newbie  Projects: 1
|
 |
«
Reply #10 - Posted
2013-06-30 15:28:33 » |
|
hey thanks for feedbacks,
the object you mention is just a grid for debug purpose that we forget to remove.
We will work on smoothing the mouse motion on future releases.
|
|
|
|
Jordio94
Junior Newbie
|
 |
«
Reply #11 - Posted
2013-07-07 13:31:22 » |
|
Just had a go and rely liked it. It is a game that I could just sit down a play for hours, wondering around and placing blocks. No too sure about the jumping, seems a bit slow but that might just be me. I also found it a bit hard to control moving the selection to place or destroy blocks. In summery, a good game that kept me entertained with a few improvements in order, I look forward to seeing the next update. 
|
|
|
|
kpars
|
 |
«
Reply #12 - Posted
2013-07-07 14:38:12 » |
|
I attempted running it on Linux. Here's what I got: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
| Exception in thread "main" java.lang.NoClassDefFoundError: javax/vecmath/Point2d at org.wavecraft.ui.Mouse.<init>(Mouse.java:38) at org.wavecraft.ui.Mouse.getInstance(Mouse.java:33) at org.wavecraft.ui.UserInterface.<init>(UserInterface.java:34) at org.wavecraft.ui.UserInterface.getUserInterface(UserInterface.java:23) at org.wavecraft.client.WaveCraftSP.init(WaveCraftSP.java:44) at org.wavecraft.client.WaveCraftSP.main(WaveCraftSP.java:35) Caused by: java.lang.ClassNotFoundException: javax.vecmath.Point2d at java.net.URLClassLoader$1.run(URLClassLoader.java:217) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:205) at java.lang.ClassLoader.loadClass(ClassLoader.java:321) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294) at java.lang.ClassLoader.loadClass(ClassLoader.java:266) ... 6 more |
|
|
|
|
|
AikoCraft
Junior Newbie
|
 |
«
Reply #14 - Posted
2013-07-11 00:08:42 » |
|
It's shame there's no linux version
|
|
|
|
wessles
|
 |
«
Reply #15 - Posted
2013-07-11 14:26:52 » |
|
I like the trailer. Sweet music. Also, I forgot to mention that when I first played it, I saw a rendering trick, I think. I saw that a group of blocks a ways away takes on the texture of one block, and that way renders less things! Is that what you did? I couldn't see for sure.
|
|
|
|
Lumpywiggler
Junior Newbie
|
 |
«
Reply #16 - Posted
2013-10-30 01:15:01 » |
|
Great job... But this game is too much like minecraft. If the motive was just to learn how to generate a world like this, great! But if it was to make a unique game, I don't think its different enough from minecraft to be its own game.
|
|
|
|
Opiop
|
 |
«
Reply #17 - Posted
2013-10-30 01:39:55 » |
|
Why do people keep necroing threads?
|
|
|
|
|