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  Tile Map RPG  (Read 656 times)
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Offline KeithM

Junior Newbie

« Posted 2013-06-26 00:02:14 »

Hello I'm new to this site and Java Game Dev. I have looked all over the internet,books,youtube. And cannot find a simple step by step, or much info at all on how to (after making the rpg map with tile editor) put the image into an applet. If you have any info please do let me know!

Thanks for reading,
Keith M.
Offline wessles

JGO Wizard

Medals: 99
Projects: 3
Exp: 3 years

Enthusiast of amusement. Lover of code.

« Reply #1 - Posted 2013-06-26 00:07:11 »


Well, you could use slick2d. It is an excellent library for begginners such as yourself. I would rather make my own class, and editor (Not as hard as you may think), but that's probably just me... But slick2d is well documented enough to where you could learn to do the tiled-map-editor with ease!

Also, may I suggest this great tutorial series?

Offline KeithM

Junior Newbie

« Reply #2 - Posted 2013-06-26 00:22:08 »

Thanks for the reply first off. Second (I may be wrong) I thought slick2D was a editor of sorts.I have the applet already made and I'm working (slowly....) on the player and iv made the map I have a tile map editor and I have an okay sized map for testing. Iv looked at open source code and iv seen from code of .map files(not sure if they are used in this way) to code ex. 11111
Anyway, not sure what my next step is. How do I go about adding the tile map I have made to my applet?
Thanks for reading,
Keith M.
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Offline wessles

JGO Wizard

Medals: 99
Projects: 3
Exp: 3 years

Enthusiast of amusement. Lover of code.

« Reply #3 - Posted 2013-06-26 00:23:52 »

Well, you could go through the text, and read the numbers, and create tiles based of them... But that would be tedius. You are better off heading with slick. Not forever, mind you; but for now, it is a good tool for learning how to make a game.

Offline KeithM

Junior Newbie

« Reply #4 - Posted 2013-06-26 00:36:53 »

Thanks very much.ill take your advice and download it if you think it will help me get into the game dev. Side of java. Ill try it out and that link. But I'm sure ill still have plenty of questions to post on the site as I go on Tongue
Thanks again and thanks for reading,
Keith M.
Offline Jimmt
« League of Dukes »

JGO Kernel

Medals: 158
Projects: 4
Exp: 3 years

« Reply #5 - Posted 2013-06-26 11:42:31 »

Just because slick2d is super easy to learn doesn't mean it's the best choice for newbies (in that case, we would all be using vbasic). LibGDX is (well no need for me to explain, read the link) has very nice tiled map classes, and is a good starting point for java gamedev in general.
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