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  What's the best way to move stuff around?  (Read 825 times)
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Offline Lewisham

Senior Newbie


« Posted 2003-12-29 11:31:32 »

Hello there, sorry to be back again with another (stupid?) question.

Now I have my wonderfully large void (thank you Endolf!) to play in, I've been whizzing my ships around the universe.

Are interpolators the best way of doing dynamic movement, ie changing animations half-way through and such (coming from an external AI class)?

Thanks in advance for any help you can give me, it is appreciated very much.
Offline NexusOne

Junior Devvie

Java games rock!

« Reply #1 - Posted 2004-01-14 06:38:13 »

i would suggest an approach using vectors of motion rather than interpolation points, but then again I haven't actually done motion :-D
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