noblemaster
|
 |
«
Posted
2013-06-15 11:48:02 » |
|
Finally managed to complete the game (Aug. 9, 2017): Demise of Nations, a wargame covering the rise of Rome till the fall of modern civilization. Just took severl years.  Technically the game is built on top of libgdx. It also uses various 3rd party libraries including LWJGL and PuppyGame's Steam library amongst others. My thanks go out to all those folks.  Screenshot:  Trailer: http://www.youtube.com/v/s0yvVUOt840?version=3&hl=en_US&start=
|
|
|
|
dapy
|
 |
«
Reply #1 - Posted
2013-06-15 14:55:43 » |
|
It looks really impressive! I remember a couple of your other games, and they do have a certain aesthetic about them.
Are you developing it alone, or in a team?
|
|
|
|
DazKins
|
 |
«
Reply #2 - Posted
2013-06-15 14:57:06 » |
|
Wow, looking so cool, can't wait till i can get to play this one 
|
|
|
|
Games published by our own members! Check 'em out!
|
|
Riven
|
 |
«
Reply #3 - Posted
2013-06-15 15:15:54 » |
|
Can't help but think that 'demise of nations' will be about a game where your own nation / army will eventually lose.  I'd opt for a more positive name 
|
Hi, appreciate more people! Σ ♥ = ¾ Learn how to award medals... and work your way up the social rankings!
|
|
|
Longarmx
|
 |
«
Reply #4 - Posted
2013-06-15 15:26:32 » |
|
Looks very good! I would love to play this! 
|
|
|
|
Sammidysam
|
 |
«
Reply #5 - Posted
2013-06-15 16:07:06 » |
|
I would love for you to post a test version here, because from the screenshot it looks extremely good and fun 
|
|
|
|
noblemaster
|
 |
«
Reply #6 - Posted
2013-06-15 17:02:04 » |
|
Wow, that's a lot of responses. As I said, it's a turn-based strategy game, so don't tell me I didn't warn you all!  re-development: I work together with an artist and a scenario modder. Generally, I outsource graphics & music. I do all the programming and design. Programming is fine, but I am worried about game-play design. I enjoy programming but making it a "fun" game is a challenge. I am still about 2 months away from giving out the game for play-testing. I need to add the AI first. re-name: yes, "Demise of Nations" might be little dark. Any suggestions? 
|
|
|
|
sproingie
|
 |
«
Reply #7 - Posted
2013-06-15 18:56:04 » |
|
Keep the name and have people play as the Visigoths. I suppose you'd need to add about 700 years to the year from the screenshot tho  (Incidentally, it was still solidly a republic in 338 BC, didn't get to be an empire til that dude named after a salad took over in 49 BC)
|
|
|
|
RobinB
|
 |
«
Reply #8 - Posted
2013-06-17 18:08:58 » |
|
Looks really great, cant wait to play 
|
|
|
|
Tim Spekler
|
 |
«
Reply #9 - Posted
2013-06-17 19:28:59 » |
|
Textures are nicely worked and the whole thing is really coherent! Waiting for something playable. 
|
|
|
|
Games published by our own members! Check 'em out!
|
|
atombrot
|
 |
«
Reply #10 - Posted
2013-06-18 08:45:34 » |
|
looks great from the screenshot... the graphics have a nice settlers 2 vibe... i'd be a happy playtester 
|
|
|
|
Phibedy
|
 |
«
Reply #11 - Posted
2013-06-20 21:32:09 » |
|
It reminiscents me of "total war":  How will be the fighting-system?
|
|
|
|
noblemaster
|
 |
«
Reply #12 - Posted
2013-06-21 03:23:41 » |
|
There won't be a real-time fighting system such as in Total War. Maybe the rest somewhat resembles Total War (strategical overview map part). You have different units at your disposal each with their corresponding strengths & weaknesses. A spearman would for example be stronger than a horseman etc.
|
|
|
|
PermianLizard
Innocent Bystander
|
 |
«
Reply #13 - Posted
2013-07-23 12:02:02 » |
|
Please share the play-test version!!
|
|
|
|
noblemaster
|
 |
«
Reply #14 - Posted
2013-11-04 11:52:20 » |
|
Haven't gotten to get the game ready for alpha-testing. I am shooting for end of this month though  In the meantime, here are animations of horseman & snowman (animated GIF, might take a while to load):
|
|
|
|
kilvati
Senior Newbie 
|
 |
«
Reply #15 - Posted
2013-11-04 16:33:26 » |
|
(Incidentally, it was still solidly a republic in 338 BC, didn't get to be an empire til that dude named after a salad took over in 49 BC)
This is not entirely correct, the salad was named by a dude which was named after the dude you are referring to.
|
Give a man a fire and he is warm for a day, set a man on fire and he is warm for the rest of his live.
|
|
|
sproingie
|
 |
«
Reply #16 - Posted
2013-11-05 18:25:47 » |
|
This is not entirely correct, the salad was named by a dude which was named after the dude you are referring to.
Whoosh.  Anyhoo, really liking the graphical polish. Judging by that map feature, Neapolis looks like it's gonna turn into Pompeii soon 
|
|
|
|
noblemaster
|
 |
«
Reply #17 - Posted
2013-11-10 07:09:05 » |
|
No worries, Neapolis is going to stay safe! Here is rain animation:
|
|
|
|
Phibedy
|
 |
«
Reply #18 - Posted
2013-11-10 09:05:41 » |
|
You could add a turn based combat-system like it's used in heroes: http://en.wikipedia.org/wiki/Heroes_of_Might_and_Magic. If you would add some strategical attack/defense-values it would perfectly fit, but maybe that's just me. The game looks quite polished, keep up good work 
|
|
|
|
|
noblemaster
|
 |
«
Reply #20 - Posted
2015-04-22 05:12:59 » |
|
As of April 22, Demise of Nations is finally released as ALPHA/Early Access on Steam.  You can get it here:
|
|
|
|
|
Abuse
|
 |
«
Reply #22 - Posted
2017-08-09 10:43:08 » |
|
Auxlia? Don't you mean Auxilia?
Oh never mind, looks like you might be correct; silly Latin.
|
|
|
|
princec
|
 |
«
Reply #23 - Posted
2017-08-09 10:52:53 » |
|
Good luck! I did a retweet about it yesterday but I'm not sure how valuable that really is as mostly it's only other devs that follow us  Cas 
|
|
|
|
noblemaster
|
 |
«
Reply #24 - Posted
2017-08-09 12:57:04 » |
|
I think everything helps - Thanks! Although I mainly follow other developers, there are quite a few players that I am being followed which is nice.  Marketing seems to get harder I have to say. Sending out press copies and stuff hardly gets any responses besides them asking to advertise. I guess it's also possible the game isn't that good.  Anyhow, I guess cross-advertising the game in other games I developed, twitter & facebook seems to get the most responses.
|
|
|
|
princec
|
 |
«
Reply #25 - Posted
2017-09-11 11:44:02 » |
|
|
|
|
|
ral0r2
|
 |
«
Reply #26 - Posted
2017-09-11 15:06:53 » |
|
Intresting read and a well polished game 
|
|
|
|
noblemaster
|
 |
«
Reply #27 - Posted
2017-09-12 07:13:08 » |
|
Thanks for posting the link.  Intresting read and a well polished game Thanks. Not sure about it being polished enough just yet. Somehow I feel game-play is there, but is lacking something. Can't quite pinpoint it. 
|
|
|
|
|