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  Horde 8-Bit Waves Of Death! - [WIP UPDATED JUNE 26 2013]  (Read 31715 times)
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Offline wessles

JGO Kernel

Medals: 174
Projects: 4
Exp: 3 years

Enthusiast of amusement. Lover of code.

« Reply #210 - Posted 2013-11-18 20:54:49 »

Wow. Memories  Grin...
I rememeber when I was deciding whether or not to make it randomized, and some people convinced me to make it randomized.

Now I am tempted to go back to level designing...

How's about this:
First Idea (Procedural Levels, or Designed Levels) to get 3 recomendations from this post on, will be what I choose. Until then, I'll just work on MERCury.

Offline Opiop
« Reply #211 - Posted 2013-11-18 21:34:07 »

Honestly, it depends on what type of game you want to make. Generally, procedurally generated terrain games have more replay ability because they are completely random, giving you different scenarios every game. The downfall is that you'll need to do more work to prepare your mobs for the different situations they'll come across.

Premade terrain is nice because you can design the levels down to a t, and then you could even randomly generate objects in to make it look more unique. You can have prebaked collision meshes so you don't have to worry too much about collision, and users can create maps.

For your game, I'd combine both. Make a room creator, and then customize the rooms with randomly generated walls and other objects.

Offline wessles

JGO Kernel

Medals: 174
Projects: 4
Exp: 3 years

Enthusiast of amusement. Lover of code.

« Reply #212 - Posted 2013-11-23 22:24:04 »

Welp, guess what?
I lost all of the source code  Cheesy...
That is the last time that I switch my computer over to french to 'learn.'

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kingroka123

JGO Wizard

Medals: 64
Projects: 9
Exp: 2 years

Gamer's Helmet

« Reply #213 - Posted 2013-11-23 22:42:24 »

Ooookay, what exactly was lost, the original horde stuff or the remake stuff?

Online HeroesGraveDev

JGO Kernel

Medals: 359
Projects: 11
Exp: 3 years

┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻

« Reply #214 - Posted 2013-11-23 22:42:51 »


Offline wessles

JGO Kernel

Medals: 174
Projects: 4
Exp: 3 years

Enthusiast of amusement. Lover of code.

« Reply #215 - Posted 2013-11-23 22:44:58 »

Funny that you say that. I was working on making this level editor compatable with it, and planned to start git-ing it onto github.
Well, the original is on github, but none of that helps me even remotely, since it is being converted to MERCury. All the stuffs on the computer are gone  Sad. I guess I will just start again...

Offline Opiop
« Reply #216 - Posted 2013-11-24 00:11:37 »

I remember my tinkering period when I would have to re-install an OS every couple of days after I did something dumb Smiley I remember running Linux off a 8 gig flash drive with only around 4 gigs of hard drive space! Interesting time for me, needless to say Smiley

Hope you code fast!

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