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  Astrofirm  (Read 87592 times)
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Offline kingroka123
« Reply #120 - Posted 2014-07-11 16:27:01 »

If it isn't already doing so, your lighting algorithm should react to solid tiles. It would look great.

You mean like this?
Click to Play

I know it's hard to see in the gif but only a little amount of light bleeds through solid walls. It took about 2 minutes to implement and is tweak-able meaning I can adjust how much light bleeds Smiley

You can see it a bit better here:

Notice how the colors remain in their own section and no light bleeds into the bottom two sections
Offline kingroka123
« Reply #121 - Posted 2014-07-13 05:43:08 »

Got bored and made this in Astrofirm:

Offline kingroka123
« Reply #122 - Posted 2014-07-15 05:55:20 »

Ok, so here is a better comparison between the old lighting algorithm and the algorithm after about 10 more lines of code:



Same exact scene. (color light change because of some code i forgot to remove)
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Offline kingroka123
« Reply #123 - Posted 2014-07-15 18:19:18 »

Sorry for the post spam but this will be the last one for a while  Pointing

New Video!!!! Please like and favorite the vid. It would mean a lot

<a href=";hl=en_US&amp;start=" target="_blank">;hl=en_US&amp;start=</a>
Changes (since last dev log):
- new Gui skins and features include text field and side panels
- Enhanced lighting to mind solid blocks
- AI improvements
- Save Slots and Loading
- Many Bug Fixes
- Some performance improvements
Offline kingroka123
« Reply #124 - Posted 2014-10-04 19:51:42 »

Hardcore Parkour!
Click to Play

(Yep this is still a thing  Tongue)
Offline saucymeatman
« Reply #125 - Posted 2014-10-05 02:05:33 »

Looks pretty fun Smiley
Great work.
When do you think it'll be complete?
Offline kingroka123
« Reply #126 - Posted 2014-10-05 02:11:13 »

Honestly, I have no idea. Anywhere between late this year to summer next year. This is because I don't have a lot of time to code since this is my Junior year in High School which is very demanding. I'm on fall break right now so expect more updates this week but once this week is over, updates will slow down.  Emo

However, I may release a demo sometime this week if I can polish out some mechanics so be prepared for that.  Pointing
Offline kingroka123
« Reply #127 - Posted 2014-10-05 19:20:31 »

Btw, I will be posting smaller updates more frequently on the Blog and reserve this post for larger news. So if you want to stay constantly in the know, please follow --> Astrofirm Blog  Cool

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