Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (538)
Games in Android Showcase (132)
games submitted by our members
Games in WIP (601)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Test my app! Board suggestion.  (Read 864 times)
0 Members and 1 Guest are viewing this topic.
Offline pixelapp

Junior Devvie




Pixelapp


« Posted 2013-05-09 04:55:32 »

I've come across some troubles while developing for different platforms with java. Problems that are relatively easy to solve.

I suggest we make a thread called "Test my app, please!" where JGO developers submit their apps, and JGO testers give their feed back.

Eventually we'll make it so the thread has a few rules, like: the features to be tested should only take 30 seconds to one minute of the user's time to be tested. The file should be an executable (.exe .apk .jar .jnlp) and not a source code (.java) for less hassle to the tester.

The reason is that many of the android phones vary in small but significant features, such as: the values they return with the accelerometer. New methods for newer apis. New screen form factors. And, in reality, you can only buy or borrow a fews phone or computer models.

I say we use the idea that we are many developers, and benefit from having many devices to test with.

What do you think about that? Leave your comments in the section below.

Cloud games and fun.
Offline ReBirth
« Reply #1 - Posted 2013-05-09 05:51:30 »

Click me persecutioncomplex

Offline pixelapp

Junior Devvie




Pixelapp


« Reply #2 - Posted 2013-05-09 06:40:59 »

I guess this gives me an o.k. for receiving testing feedback on the wip board.

Ok. I've got my answer then.

No need for more answers on this thread. Thanks for everyone's participation.  Grin

Cloud games and fun.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

rwatson462 (30 views)
2014-12-15 09:26:44

Mr.CodeIt (20 views)
2014-12-14 19:50:38

BurntPizza (42 views)
2014-12-09 22:41:13

BurntPizza (76 views)
2014-12-08 04:46:31

JscottyBieshaar (37 views)
2014-12-05 12:39:02

SHC (50 views)
2014-12-03 16:27:13

CopyableCougar4 (48 views)
2014-11-29 21:32:03

toopeicgaming1999 (114 views)
2014-11-26 15:22:04

toopeicgaming1999 (102 views)
2014-11-26 15:20:36

toopeicgaming1999 (30 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!