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  What input device do you develop for?  (Read 1776 times)
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Offline pixelapp

Junior Devvie


« Posted 2013-05-07 01:47:45 »

What input device do you develop for?

My main targets are touch screens (MT4J and native android touch) and Xbox/Playstation gamepad. Everything else comes as second thought, even mouse and keyboard.  Undecided

I ask the question because there are numerous input devices out there that many of us don't even know about. For example: the leap motion controller from leapmotionDOTcom. Also, some people don't even know that you can use kinect with you java games.

What's input device are you developing for that we (JGO people) might not know about?

Leave you comments on the section below.

Cloud games and fun.
Offline heisenbergman

JGO Coder

Medals: 14

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« Reply #1 - Posted 2013-05-07 02:56:15 »

Right now I'm developing a 2D platformer, so I'm developing primarily for the gamepad.

As an aside question: Is it possible to control an HTML5 game with a gamepad?

Offline gouessej
« Reply #2 - Posted 2013-05-07 11:16:42 »

NEWT and JavaFX already support touch screens, MT4J has become less interesting...

Julien Gouesse | Personal blog | Website | Jogamp
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline pixelapp

Junior Devvie


« Reply #3 - Posted 2013-05-07 18:19:40 »

Does Newt support touch screens for Mac, Windows and Linux? If so, can you point me to those resources/api-docs?

Cloud games and fun.
Offline Yoda12999

Senior Newbie

Medals: 2

« Reply #4 - Posted 2013-05-08 00:32:45 »

Here's a bit of a shameless plug.

I have been developing games/applications for use with the Razer Hydra, a 6DOF motion sensing controller with buttons, triggers, and joysticks. Here's where the shameless plug comes in. The libraries provided for the Razer Hydra (and other products made by Sixense) are written in C++ and so to develop for them I created a wrapper library found here. Go check it out!
Offline princec

« JGO Spiffy Duke »

Medals: 973
Projects: 3
Exp: 16 years

Eh? Who? What? ... Me?

« Reply #5 - Posted 2013-05-08 08:50:59 »

We support 360 and Logitech controllers to varying degrees depending on the game.

Cas Smiley

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